Okay, so we know that if you're evil, there is a chance that you're going to get a chariot knight at least once in your game.There is going to be a "morality system", 100% confirmed, this means
that evil players that are unlucky enough, might face a new enemy that
pursues them, this enemy is the number eight.
So, since we have nothing else to go by. Let us do some speculating. What can we expect for being a "good" guy? What more can we expect from being a bad guy? Will we have any motivations for being "consistently" evil other than triggering evil events? How about being "good"? Will this system succeed or fail?