You guys do know that by mashing RB/LB or rather, R1/L1, you can shorten how long things grab you, right?
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20 posters
Difficulty slider for casual players
Poll
Should there be a difficulty toggle to cater to casual players?
- [ 2 ]
- [4%]
- [ 43 ]
- [93%]
- [ 1 ]
- [2%]
Total Votes: 46
Slarg232- Insomniac
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Age : 32
- Post n°51
Re: Difficulty slider for casual players
Serious_Much- Moderator Trainee
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- Post n°52
Re: Difficulty slider for casual players
Slarg232 wrote:You guys do know that by mashing RB/LB or rather, R1/L1, you can shorten how long things grab you, right?
I'm talking about widening qte's and their potential in souls despite widespread stigma.
However while I was aware mashing the controller helped I never knew which buttons did out, so thanks
Slarg232- Insomniac
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- Post n°53
Re: Difficulty slider for casual players
Serious_Much wrote:Slarg232 wrote:You guys do know that by mashing RB/LB or rather, R1/L1, you can shorten how long things grab you, right?
I'm talking about widening qte's and their potential in souls despite widespread stigma.
However while I was aware mashing the controller helped I never knew which buttons did out, so thanks
Ah, that I can get behind, then (And any time, dude )
Maybe if you get knocked back, press B/O to do that roll thing that gets you up and about faster?
ChizFreak- Revived
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- Post n°54
Re: Difficulty slider for casual players
Serious_Much wrote:Slarg232 wrote:You guys do know that by mashing RB/LB or rather, R1/L1, you can shorten how long things grab you, right?
I'm talking about widening qte's and their potential in souls despite widespread stigma.
However while I was aware mashing the controller helped I never knew which buttons did out, so thanks
I posted the same thing in this very thread in the previous page.
I don't want to think you didn't read the whole thread before posting considering it's just 3 pages...
Seriously, Serious? Seriously?
- Spoiler:
- lame joke is lame
MasterofShadows- Addicted
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Join date : 2012-12-11
- Post n°55
Re: Difficulty slider for casual players
The point here is that good QTEs simply allow the player to perform more complex actions that are difficult to represent with a standard input system. Bad QTE's feel like your merely pressing the play button to start a brief cutscene.
ChizFreak- Revived
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- Post n°56
Re: Difficulty slider for casual players
MasterofShadows wrote:The point here is that good QTEs simply allow the player to perform more complex actions that are difficult to represent with a standard input system. Bad QTE's feel like your merely pressing the play button to start a brief cutscene.
You convinced me then. But I still believe Backstabs aren't QTE. Now, that thing I said about grabs and R1/L1, in Dark Souls II a prompt may appear showing R1 + L1 indicating you have to pressed them, as an example; but I wouldn't consider it a very complex action.
MasterofShadows- Addicted
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- Post n°57
Re: Difficulty slider for casual players
ChizFreak wrote:MasterofShadows wrote:The point here is that good QTEs simply allow the player to perform more complex actions that are difficult to represent with a standard input system. Bad QTE's feel like your merely pressing the play button to start a brief cutscene.
You convinced me then. But I still believe Backstabs aren't QTE. Now, that thing I said about grabs and R1/L1, in Dark Souls II a prompt may appear showing R1 + L1 indicating you have to pressed them, as an example; but I wouldn't consider it a very complex action.
Are you saying that the backstab animation is just as complex as the rest of the other attack animations?
Serious_Much- Moderator Trainee
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- Post n°58
Re: Difficulty slider for casual players
ChizFreak wrote:Serious_Much wrote:Slarg232 wrote:You guys do know that by mashing RB/LB or rather, R1/L1, you can shorten how long things grab you, right?
I'm talking about widening qte's and their potential in souls despite widespread stigma.
However while I was aware mashing the controller helped I never knew which buttons did out, so thanks
I posted the same thing in this very thread in the previous page.
I don't want to think you didn't read the whole thread before posting considering it's just 3 pages...
Seriously, Serious? Seriously?
- Spoiler:
lame joke is lame
I never read the whole thread chiz, I've gotten lazy since I have to use my phone for this for now
Juutas- Hollowed
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Age : 36
Location : Finland
- Post n°59
Re: Difficulty slider for casual players
Difficulty slider almost never works...the challenge isn't presented intelligent enough in most games for it to work, so I don't have high hopes for the slider option.
ComaPrison- Addicted
- Posts : 193
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Join date : 2012-12-16
- Post n°60
Re: Difficulty slider for casual players
I love Dark Souls and wish Demon's Souls had a PC port. I'm just running this ridiculous poll because I want to alert people to the reality of the threat against what they have come to know and love as the Souls series.
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