The scaling pretty much stops at 40. After that, severe diminishing returns kick in.sjackson12 wrote:reim0027 wrote:Was this 1H or 2H? If you plan on fighting 2H, then stop at 27. The AR pretty much maxes there, unless you put a lot of stats in.sjackson12 wrote:Decided to get the DGM, at +7 so far. I really like it, but when I increased strength from 26 to 27 the bonus damage only went up by one point?
two-handed, if I one-hand it it shows a negative bonus.
I didn't realize scaling increases changed based on the stat level. It's kind of silly with this weapon, because if the AR pretty much maxes around 27, but you can't one-hand it at all until level 25 or so. Not much room to do anything.
So, if you mainly 1H, then, you want your Str at 40. 2H a weapon increases the AR by 1.5. So, 2H at 27 Str = same damage as 1H with 40 Str.