by skarekrow13 Thu Jan 31, 2013 1:34 pm
My bad.....
Disregard the BS explanation then.
The repetition of the mother statue is what most people see first. There's (I think) five statues. Three are identical (Parish, Sunlight Altar and Catacombs, again I beleive). The Firelink one is sitting and the one in the Painted World has an older child, not a baby. Anyway, all of these are central structures in their particular settings.
Firelink: It's sitting. In a throne. So really just ups the "importance" of this statue.
Catacombs: Standing over a tomb where we find the key to get to Gwyndolin. The assumption is that the statue is therefore overlooking someone important to their society.
Sunlight Altar: This one seems solely for the purpose of being enshrined in that location. It's also adjacent to the (probable) God of War statue. Also also, it's part of a fountain. Fountain/water can be interpreted as symbols of life.
Undead Parish: I've noted the engravings (with their own mother symbols of egg and wheat) appear to be offering tribute to the mother statue. Also of note is the very central position in church like structure. This is the most obvious (in my opinion) sign of worship for this statue. This one is positioned much the way a statue of Jesus would be placed in most Christian churches. Also of note in this building is the statues of the guardians (similar to those of angels with flaming swords) are all female.
Painted World: There's nothing to indicate worship for this one but there are reasons to suspect it backs up the other four. The statue is necessary to leave meaning the architect (painter) made it so you HAD to notice the statue. The statue is protecting a little girl. My take is that it represents the age that Priscilla was "drawn in" to the painting. That would possibly add weight to the fact that the statues are tied to the religion of the land due to Priscilla's ties there. Also of note, the statue points back toward Anor Londo, the home of the gods.
Now that we have statues out of the way:
The Crow: We're taken into Lordran "as the crow flies" literally. We later can learn that the crow is most likely a female as it's protecting the nest. The egg symbology is again here as we have to pretend to be one to get her to notice us.
Firekeepers: All of the firekeepers are female and harbor infinite humanity which is theorized to be the progenitor of mankind. So the carriers of mankind's progenitor are all female. They're also central to the lore/pantheon in game
Banshees: There is a subtype of banshee that appears more feminine and is holding a baby. These are generally considered more dangerous and use a lightning attack. Possibly they are more tied to the gods
Anor Londo Carvings: We had a pretty good discussion on the Anor Londo architecture in Emergence's linking lore thread. Essentially we concluded that the symbols represent wheat, a kiln or over, and I think a basket with bread. Literally all of these are tied in symbolism to life and/or motherhood. These are dominant features in Anor Londo architecture.
Misc. females in prominent positions: Reah and the maidens are seemingly the Cat's Meow in their particular religion. Many elements for the Way of White seem derived from Catholicism (that's another conversation) but as opposed to the real world religion, it is the females who seem to be held in highest regard.
Seath's experiments are intended to cause horror and revulsion to his character (show how messed up he is). He seems to exclusively prey on maidens.
That's what comes off the top of my head. There's more for sure (and since I didn't look up any references and I'm out of practice in lore I might be off on a few things)