Walking animation changes for equip loads.
Reason: The Knight walks with a slight limp like he is over-weighted.
Fancier Attack sets:
Reason: the AXE looked like it had a fancy attack set to me. AN AXE!
Dual Wielding improvements:
Reason: A Hollow the knight killed was dual-wielding two Swords
Torches: torches will be a major function. LoZ Puzzle Time!
Reason: The commentary says something like "Now you see him lighting a torch, lighting was a key aspect of this game."
Gestures have been improved
Reason: When he is about to get knocked off the edge by the boars, the knight does a gesture that looked pretty smooth unlike the dark souls current ones where it is rigid movement.
Cold-Weather Knight is new Elite Knight.
Reason: the VGA Trailer and the new IGN one both have this armor set as the showcase armor. DKS trailers had the Elite Knight armor as it's Showcase armor.
Always Being able to see your Quick Item Access Items.
Reasons: The Slots below the shield and weapon get filled by items in your QIA to show what you have on you.
Spell Slots Viewable at all times.
Reason: When you look at the attunement slots in the video you see what looks like other slots stacked like a deck of cards to the side of it.
Shield-less Gameplay improved:
Reason: The torch takes up the shield, Dual-wielding has been improved. Shield Substitutes MUST exist imo.
Rolling Changes???
Reason: The character never Rolls!
Mist is the new Fog
Reason: The 'Fog Wall' is now a Mist wall
Bonfires!!!
Reason: The character lights a bonfire with an amazing animation like a explosion of ashes!
release Date: Soon
Reason: Gameplay! Late 2013 is my expected date. October perhaps?
Edit: 4/10
Starting Classes:
Wanderer: Clothier looking armor.
Reason: Screenshot
Knight: Same Armor and everything
Reason: Screenshot
https://soulswiki.forumotion.com/t20322-new-screenshots
Last edited by tinypantha on Wed Apr 10, 2013 10:15 pm; edited 2 times in total