For the first time in a long time (since my 1st playthrough of my 1st toon) I got cursed twice in a row in the Great Hollow.
This got me thinking: There are weapons, items, spells, and resins that cause bleed damage, poison damage, fire damage, etc, but there is nothing with which the player can use to cause curse.
Why is this? Would it be considered OP for a player to be able to curse another player?
Would a pyromancy that causes curse be too OP? Something similar to the poison mist but cause curse instead.
I've thought about it, and came to the conclusion that if a player got cursed by another player, then it is their own dumb fault for staying in the cloud too long, or what-have-you.
I also don't see how having a weapon or item or pyromancy/spell or resin would be game breaking.
Having the ability to curse other players might actually add another level of play to the game.
This got me thinking: There are weapons, items, spells, and resins that cause bleed damage, poison damage, fire damage, etc, but there is nothing with which the player can use to cause curse.
Why is this? Would it be considered OP for a player to be able to curse another player?
Would a pyromancy that causes curse be too OP? Something similar to the poison mist but cause curse instead.
I've thought about it, and came to the conclusion that if a player got cursed by another player, then it is their own dumb fault for staying in the cloud too long, or what-have-you.
I also don't see how having a weapon or item or pyromancy/spell or resin would be game breaking.
Having the ability to curse other players might actually add another level of play to the game.