by Werdax Thu May 16, 2013 4:01 am
Juutas wrote:I think when playing in "hollow" form should have penaltys (like slowing movement speed or stat drops) so that players would have more reason to turn human form.
I agree that players need a bit more motivation to go human, but I would hardly call it fair to punish those who are not confident enough to risk their world by going human. I say, more perks for humans instead of penalties for hollows.
A slight increase in souls for instance. Also, only allow the item discovery to increase when you are in human form.
As for punishment after death: My suggestion, when you die, the surrounding enemies will grow stronger until your body have been picked up, or if you lose it.
I would have suggest to make the NPC who killed you (assuming you didn't fall off the edge) a black phantom. I quickly realized that this would have been a terrible idea, because imagine being forced to fight a BP black knight or titanite demon.