Starting Weapons:
-RH1: Bearded Axe, this strong axe has multiple attack points, allowing for unique combinations.
-RH2: Greatbow (not like the one in Dark Souls), a very large bow that must be held horizontally to stabilize. Surprisingly, one may find mobility with this large bow, even if severely limited. Though bows are usually seen as a dexterous weapon, the size of this bow proves that strength is also key, since dexterity is non-existent.
-LH1: Bearded Axe. (duel wield capabilities)
-LH2: Assailant's Ward, this shield has a several protruding points, implying it has a more offensive status than a defensive.
Starting Armor:
-Similar to brigand's but VERY heavy and VERY poised.
Starting Spells:
-None
Starting Stats:
-Bandit on steroids, virtually no INT, DEX, FTH, or ATT. And STR, END, and VIT are extremely pumped.