Also alittle something to keep the topic going once the question is answered, and to satisfy my own curiousity, what are everybodys favorite pvp areas? Favorite SLs to pvp with?
+8
Deadmeat95
Carphil
Reaperfan
RANT
k0rruptid
Serious_Much
Dj-B-Man-Jr
SilverReborn
12 posters
PvP Locations opened
SilverReborn- Posts : 7
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- Post n°1
PvP Locations opened
Okay, so as much as I would love to play through the game multiple times...I was just curious about how co-op for pvp would work upon completion of the game? I'm somewhat new to DS and the thought has been hovering; if you can't summon people in areas where the boss has been defeated, then where exactly could you ever see a summon sign again once the game is finished, all of the bosses being dead and all?
Also alittle something to keep the topic going once the question is answered, and to satisfy my own curiousity, what are everybodys favorite pvp areas? Favorite SLs to pvp with?
Also alittle something to keep the topic going once the question is answered, and to satisfy my own curiousity, what are everybodys favorite pvp areas? Favorite SLs to pvp with?
Dj-B-Man-Jr- Obsessed
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- Post n°2
Re: PvP Locations opened
The last area, Kiln of the first flame, is the unoffical "Dueling" spot for alot of people, and sl 120 is the pvp cap. Don't forget that after you complete the game you start again with new game +, all enemies are harder but you keep all your equipment and sl. I like my level 90, dukes archives is awesome if you're fighting an honorable person, having matches in the library or infront of the bonfire with all the tables destroyed is pretty fun
Serious_Much- Moderator Trainee
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- Post n°3
Re: PvP Locations opened
Basically the main area for PvP is the area before the final boss, as this area is ALWAYS open to be used, as when the final boss is defeated new game + starts and once you reach there, is available again.
also the most likely level to have action at is SL120, which is a kind of unwritten rule to promote specialisation of builds, as it limits how many stats you can have.
also the most likely level to have action at is SL120, which is a kind of unwritten rule to promote specialisation of builds, as it limits how many stats you can have.
SilverReborn- Posts : 7
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- Post n°4
Re: PvP Locations opened
Much appreciate the answers, i'm glad to know that the last area will remain opened then. As for right now i've just been going back to darkwood to invade, even though i've already killed Sif in the story line. I've heard alot about that 120 rule, but does anybody actually pvp at max level? (Or is it not even common to run into people with a max level character?)
Serious_Much- Moderator Trainee
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- Post n°5
Re: PvP Locations opened
It is uncommon, most people do at 120 but my friend has been PvPing (with darkwraith so equal/higher SL) at SL150, but i think the action you get is less constant than it would be at 120
I personally think high level (200-250) would be good but not many people seem to agree.
I personally think high level (200-250) would be good but not many people seem to agree.
k0rruptid- Addicted
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- Post n°6
Re: PvP Locations opened
i think because at level 200-250 most builds will be identical.
another 130 stat points = better armor, more health, wrath of god, crystal soul spear. ect.
seems pointless.
another 130 stat points = better armor, more health, wrath of god, crystal soul spear. ect.
seems pointless.
RANT- Tyler Durden
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- Post n°7
Re: PvP Locations opened
sl 200 are all around build, even at 120 everyone has hybrid builds, id actually like the official sl to be 99 which would make you really think about what you put your points into, i know everyone says that people would put all their points into vit and end but people do that in sl 120 which is worse, i see people using lightning zweihander and theyre sl 300, its just sad when i see that.
Serious_Much- Moderator Trainee
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- Post n°8
Re: PvP Locations opened
k0rruptid
did not mean as majority, meant as more available option to regular 120 PvP
did not mean as majority, meant as more available option to regular 120 PvP
Reaperfan- Compulsory Poster
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- Post n°9
Re: PvP Locations opened
https://www.youtube.com/watch?v=6rt1IfJwMgE&feature=channel_video_title
To try and stop this before it happens, here's the short version. Level 200-250 PvP creates stagnation of build structure, not build variety. Everyone will be using mostly heavy armor, multiple kinds of scaling weapons, and have access to a good number of spells. What is not true though is the idea that all of these players will be using the SAME armor, weapons, and spells. Some will still decide to use miracles over sorceries, or Stone Armor over Black Iron +5. Builds will not be copy-pasted onto each character (that only really starts to happen at maximum level PvP), though they will all use the same format for their builds.
To try and stop this before it happens, here's the short version. Level 200-250 PvP creates stagnation of build structure, not build variety. Everyone will be using mostly heavy armor, multiple kinds of scaling weapons, and have access to a good number of spells. What is not true though is the idea that all of these players will be using the SAME armor, weapons, and spells. Some will still decide to use miracles over sorceries, or Stone Armor over Black Iron +5. Builds will not be copy-pasted onto each character (that only really starts to happen at maximum level PvP), though they will all use the same format for their builds.
Serious_Much- Moderator Trainee
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- Post n°10
Re: PvP Locations opened
Don't think there was danger of that reaper
but yeah i agree, there wouldn't be much variation in builds but will be in what people use and therein lies the fun of it
if you can do everything, brings it right down to skill (Fex had an awesome quote for this on old forum but dunno where it is :/)
but yeah i agree, there wouldn't be much variation in builds but will be in what people use and therein lies the fun of it
if you can do everything, brings it right down to skill (Fex had an awesome quote for this on old forum but dunno where it is :/)
Carphil- Chat Moderator
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- Post n°11
Re: PvP Locations opened
I just don't care about level because a Sl 10 can kill a sl 300 in this game, like some of you said, its about skills not about equipment.
Deadmeat95- Obsessed
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- Post n°12
Re: PvP Locations opened
I rather like pvping in the bonfire room of the O&S portion or anor.
Scudman_Slayer- Obsessed
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- Post n°13
Re: PvP Locations opened
soul level 200 guy using full havels with a zwei with crystal magic weapon VS a guy with full giant's armor using with a claymore with sunlight blade
come on i dare oyu say that they're the same
they can be the same build but they won't be USING the same damn things as reaper said it won't be copy pasted like most "120 capped" mentality people says
120 is an unofficial cap so don't need to stop there if you don't wnat it
there should be three caps for PVP or four that i will list here
low level cap
SLv - 20-80
medium level cap
Slv - 80-120
High level cap
Slv - 140-200
Extreme level cap
Slv - 200-500
i posted this in the old forums and all i got was hate
lets see what will happen here
Whknight- Upgrade Master
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- Post n°14
Re: PvP Locations opened
Really the cap means nothing to me, I just don't see a need to limit myself for PvE and PvP.
On the other hand I can see a use for setting a 'cap' only to increase the number of people you can fight against, that's it really.
On the other hand I can see a use for setting a 'cap' only to increase the number of people you can fight against, that's it really.
Carphil- Chat Moderator
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- Post n°15
Re: PvP Locations opened
Not hate, I had a 237 guy (Data got corrupted ) and I could pvp with him without waiting at kiln, and i could win or lose the same thing as sl 120
Scudman_Slayer- Obsessed
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- Post n°16
Re: PvP Locations opened
SilverReborn wrote:Much appreciate the answers, i'm glad to know that the last area will remain opened then. As for right now i've just been going back to darkwood to invade, even though i've already killed Sif in the story line. I've heard alot about that 120 rule, but does anybody actually pvp at max level? (Or is it not even common to run into people with a max level character?)
*raises hand* i never capped myself at lvl 120 will never do because thats just not enough for me
the game has a max level cap of 710 capping yourself at lvl 120 is just shamefull if you ask me
Big Ben- Addicted
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- Post n°17
Re: PvP Locations opened
What makes it shameful?
Scudman_Slayer- Obsessed
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- Post n°18
Re: PvP Locations opened
Serious_Much wrote:Don't think there was danger of that reaper
but yeah i agree, there wouldn't be much variation in builds but will be in what people use and therein lies the fun of it
if you can do everything, brings it right down to skill (Fex had an awesome quote for this on old forum but dunno where it is :/)
and don't forget the main benefit of being high level
A lot less one shoting on you NO more Lagged CSS one-hit kill that hapenned a lot on lvl 120 you can always survive one hit which is good
bradnak- Newbie
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- Post n°19
Re: PvP Locations opened
It could be merely be observation error, but a majority of the people I defeated in the Kiln with my SL120 (and so could calculate SL by number of souls I got), were higher than SL120. Using what is incredibly flawed logic, I figured that the people to whom I was losing were higher than SL120. I've raised that toon to SL130 and have seen no decline in number of duels, quality of duels, or douchey-ness of people.
Scudman_Slayer- Obsessed
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- Post n°20
Re: PvP Locations opened
Big Ben wrote:What makes it shameful?
well its shamefull for me personally i don't know why would it be shamefull to anyone else really
although i can think of this
if the developer place a cap of lvl 710 means that they want you to level up as much as you can
if they didn't they would just place a lvl cap of 120 and be done with it do you agree?
Scudman_Slayer- Obsessed
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- Post n°21
Re: PvP Locations opened
bradnak wrote:It could be merely be observation error, but a majority of the people I defeated in the Kiln with my SL120 (and so could calculate SL by number of souls I got), were higher than SL120. Using what is incredibly flawed logic, I figured that the people to whom I was losing were higher than SL120. I've raised that toon to SL130 and have seen no decline in number of duels, quality of duels, or douchey-ness of people.
thats the lvl range 120 can PVP with people that are 12 levels above or bellow them since the rnage is 10% your lvl
Carphil- Chat Moderator
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- Post n°22
Re: PvP Locations opened
They give you freedom to do anything you want, if ya want to cap at 120 you can, if ya want to continue leveling uo you can, but, at least for ME, leveling up never made pvp worse. With a sl 237 I had more fun fights at kiln than with 120. I could summon people and be invaded by other types of people, not only darkwraiths. This means Not everyone caps at 120.
Big Ben- Addicted
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- Post n°23
Re: PvP Locations opened
Scudman_Slayer wrote:Big Ben wrote:What makes it shameful?
well its shamefull for me personally i don't know why would it be shamefull to anyone else really
although i can think of this
if the developer place a cap of lvl 710 means that they want you to level up as much as you can
if they didn't they would just place a lvl cap of 120 and be done with it do you agree?
Doesn't really matter to me what the developer wants me to do. I do what I want to do.
Carphil- Chat Moderator
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- Post n°24
Re: PvP Locations opened
Doesn't really matter to me what the developer wants me to do. I do what I want to do.
They give you freedom to do anything you want
...
bradnak- Newbie
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- Post n°25
Re: PvP Locations opened
@scudman
I should clarify my point - that being that it appears that most people are gaming the soft SL120 cap for pvp by taking advantage of the +/-10%.
I wonder that there hasn't been a lot more inflation as more and more people game the +/- 10% to squeeze a little more to get the win.
I should clarify my point - that being that it appears that most people are gaming the soft SL120 cap for pvp by taking advantage of the +/-10%.
I wonder that there hasn't been a lot more inflation as more and more people game the +/- 10% to squeeze a little more to get the win.