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    Grabbing the Large Divine Ember

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    Grabbing the Large Divine Ember Empty Grabbing the Large Divine Ember

    Post by JoeBroski09 Thu Jul 12, 2012 12:23 am

    Whoah. This thing is like SUPER protected. After dying 3 times with absolutely zero chance to kill any Giant Skeletons, I just ran in, grabbed it, and ran out.

    I saw a video using Iron Skin. Sadly, I actually don't have that spell.

    Anyway, I just wanted to make a thread about how well From did on this spot. They didn't protect the Very Large Ember as well, though. I think they should protect every major end-game ember this extremely.
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    Post by BLA1NE Thu Jul 12, 2012 12:34 am

    I used to do a suicide run for it. Sometimes I'd equip a ring of sacrifice. Then I refined my tactic: run around the top of the room a couple times to herd the giants, then do an epic plunging attack and kill them all at once!
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    Post by RANT Thu Jul 12, 2012 12:39 am

    do a suicide run, what i always do is kill pinwheel continue into the tog, save reah, go up equi ring of sacrifice and jump on the right ledge then do a running jump, land in front of the large devine ember, take it and try to kill the skellies if i die i wake up in firelink and if i survive i bone out ot firelink. i do this as soon as i kill capra, need that set of wog and the rest of the spells too.
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    Post by Carphil Thu Jul 12, 2012 12:39 am

    I wonder why the large fire ember is more protected than the chaos ember. I think they could switch the chaos ember for the red slab, that would make more sense, same thing about the enchanted ember. Okay, it makes sense that is in the forest because of Oolice and stuff but its so easy to acquire!

    I normally kill Nito and explore all ToG except for the ember, than come back later, but right now I'm making everything occult anyway

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    Post by JoeBroski09 Thu Jul 12, 2012 12:41 am

    Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?
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    Post by Alluier Thu Jul 12, 2012 12:47 am

    If you use ring of fog + slumbering ring (hush+hidden body also works) it makes things so much easier.
    thats how i did it tho.

    i only got it for the divine weapon trophy anyways.
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    Post by Carphil Thu Jul 12, 2012 12:51 am

    JoeBroski09 wrote:Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?

    Because I got the occult ember first and I don't like to farm white chunks :|
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    Post by JoeBroski09 Thu Jul 12, 2012 12:51 am

    Alluier wrote:i only got it for the divine weapon trophy anyways.
    Same. Plus, doesn't hurt to have a higher damaging weapon for the next NG going through the catacombs. I personally like killing everything as I go along.
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    Post by JoeBroski09 Thu Jul 12, 2012 12:52 am

    Carphil wrote:
    JoeBroski09 wrote:Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?

    Because I got the occult ember first and I don't like to farm white chunks :|
    I just kill the black knights over and over and over again. It's fun big grin
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    Post by RANT Thu Jul 12, 2012 12:56 am

    JoeBroski09 wrote:Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?

    chaos is not as protected as large fore ember? chaos ember is in the freaking lava and theres about 6 taurus demons protecting it. the fire ember has i think three and four of those lame worms which can be killed so easy with ranged attacks.
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    Post by JoeBroski09 Thu Jul 12, 2012 12:59 am

    RantFromRant wrote:
    JoeBroski09 wrote:Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?

    chaos is not as protected as large fore ember? chaos ember is in the freaking lava and theres about 6 taurus demons protecting it. the fire ember has i think three and four of those lame worms which can be killed so easy with ranged attacks.
    Ahh, but ranged attacks kills the taurus demons SO easily as well. Plus, location hides the large fire ember. It's off to the left of a fog wall. If you think about it, people are going to go to the fogwall while they have estus flasks. Many many people go towards the taurus demons because they think that's the way. If you grab one at a time, they're really easy.

    That's just my opinion I guess.
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    Post by Carphil Thu Jul 12, 2012 12:59 am

    RantFromRant wrote:
    JoeBroski09 wrote:Chaos should be just as protected as large fire ember. Both of them should be protected more. The large divine ember is the most protected. I wonder why that is. It's way easier to grab the Occult Ember.

    Why are you making everything occult?

    chaos is not as protected as large fore ember? chaos ember is in the freaking lava and theres about 6 taurus demons protecting it. the fire ember has i think three and four of those lame worms which can be killed so easy with ranged attacks.

    Yeah but you can easily kill the Taurus one by one (which is wrong in my opinion) and then you can roll and grab the ember before even diyng or you can just die and go back.

    Now for the Large fire:
    1-in human form, you're invaded a lot
    2-those worms can easily break your equipment
    3-the worms can push you off the ledge just by turning around
    4-I don't like how they looks
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    Post by JoeBroski09 Thu Jul 12, 2012 1:00 am

    Carphil wrote:4-I don't like how they looks
    This.
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    Post by Alluier Thu Jul 12, 2012 1:02 am

    JoeBroski09 wrote:
    Carphil wrote:4-I don't like how they looks
    This.

    I remember the first time i went there.
    That *** ambush scared the **** outta me.
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    Post by JoeBroski09 Thu Jul 12, 2012 1:04 am

    That place SCREAMS ambush. I watched an LP where the guy just DIDN'T go over there. He was like "Nope. Not worth trying. Probably a trap, and I don't wanna." hahaha! He didn't even find Vamos, so it all worked out.
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    Post by Alluier Thu Jul 12, 2012 1:09 am

    My first character was like, MAN MODE ALL DAY.

    If I saw anything I'd suicide run for it. I remember it even now, so funny.
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    Post by JoeBroski09 Thu Jul 12, 2012 1:10 am

    Oh man. I have explored EVERYTHING. I saw something, I was getting it. One way or another. Made for a really fun time in ToG haha!
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    Post by RANT Thu Jul 12, 2012 1:13 am

    i guess im not like everyone since i explore EVERYTHING on my first run of any game, it takes me forever but in the end it pays off since i always find useful goodies other people miss because they dont search anything.
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    Post by Carphil Thu Jul 12, 2012 1:15 am

    true but in Dark Souls, everything screams ambush! Every little shiny thing that you get its a trap:

    Burg: rubish, consumable souls
    Forest: consumable souls, Elite knight set, East set
    New Londo: consumable souls, parrying dagger, humanity, green shards...
    Painted world: everywhere
    Demons ruins: large fire ember
    lost izalith: Ground with something that breaks leading to scary octo demons
    Sens/Anor: mimics
    Dukes: crystal cave its nohting but a huge trap
    and much much more
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    Post by JoeBroski09 Thu Jul 12, 2012 1:15 am

    When I first started playing, I liked exploring, but I wasn't a very good gamer, so I usually just died a lot. Fear pretty much took over, and I couldn't play for more than a few hours at a time due to the atmosphere.. man, DkS used to get to me haha!

    Once I came back after much Video Game experience, Dark Souls became a lot more relaxing, and more fun. I then explored EVERYTHING.
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    Post by RANT Thu Jul 12, 2012 1:17 am

    in dark souls in doesnt matter if you die since thhere's always a bonfire seconds away from where you died which makes dark souls A LOT easier than demon's. nothing like getting frustrated by almost killing the boss to ohave to go all the way back and do it all again, good times.
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    Post by JoeBroski09 Thu Jul 12, 2012 1:20 am

    RantFromRant wrote:in dark souls in doesnt matter if you die since thhere's always a bonfire seconds away from where you died which makes dark souls A LOT easier than demon's. nothing like getting frustrated by almost killing the boss to ohave to go all the way back and do it all again, good times.
    Grass farming. I heard that was a pain in Demon's.
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    Post by Carphil Thu Jul 12, 2012 1:22 am

    It was but then you could have unlimited health, like 99 Estus, or divine blessings
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    Post by JoeBroski09 Thu Jul 12, 2012 1:24 am

    And thus, one could argue that Demon's was easier. Shrug Different kinds of difficulty.
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    Post by sparkly-twinkly-lizard Thu Jul 12, 2012 1:34 am

    demons had the souls sucker insta-death spell... and the boss that steals your soul levels...

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