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retro
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    the invisible statue "debunked"

    retro
    retro
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    the invisible statue "debunked" - Page 2 Empty Re: the invisible statue "debunked"

    Post by retro Thu Aug 02, 2012 6:47 pm

    From the guy who took the screenshot:
    It's quite possible that maybe i forgot to flip the meshes on export. Don't put to much thought into it.
    Federally
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    Post by Federally Thu Aug 02, 2012 10:04 pm

    Flip the meshes? why would they need flipped? I don't see how that makes sense lol
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    the invisible statue "debunked" - Page 2 Empty Re: the invisible statue "debunked"

    Post by Buggy Virus Sat Aug 04, 2012 10:49 am

    retro wrote:lol. Again, I'm not saying the lack of the statue is unintentional, but leaving the collision data in probably is. Is it really that unlikely that they designed the room with three statue slots and included some basic hitbox data upfront, then while ironing out the details decided on a 'removed' statue but left the collision data in?

    -Miracle resonance doesn't work on PS3.
    -There are multiple typos, incorrect information on loading screens.
    -The boulders in Sen's glitch and double in co-op, or if it was intentional they overlap and look weird.
    -Rats and Frog Rays fall through the floor often.
    -In some spots, there are invisible walls in illogical places that make it difficult to use projectiles.
    -There is unused dialog and there were 'last second' changes made to the game.

    There was LOT of care put into Dark Souls, and the amount of detail is incredible. But not 100% of everything in the game is intentional and was crafted to have an explanation through lore. The missing statue could be planned to help imply a clever backstory, but being able to hit it with arrows means absolutely nothing. There are accidents and oversights.

    Yeah, that's reasonable. Although Whether it is invisible or removed there are the same connotations.

    OF MYSTERY :bas:
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    the invisible statue "debunked" - Page 2 Empty Re: the invisible statue "debunked"

    Post by Tolvo Sat Aug 04, 2012 2:10 pm

    Spoiler:

    It's like, the sky man.

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