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4 posters

    stats for weapon buffing

    fujiphoenix
    fujiphoenix
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    stats for weapon buffing Empty stats for weapon buffing

    Post by fujiphoenix Wed Jan 18, 2012 8:52 pm

    I want to make a dex/faith build that is built around using weapon buffs, probably SLB. What contributes to damage more, high dex for scaling, or high faith for the buff? Weapon damage comes before miracle damage for this toon.

    Also, I plan on stopping at sl 120, so would it be worth getting one up to 40 and one up to 50, and then having less than 40 points in vit and end?

    Do you guys have any suggestions on what my final stats should look like?
    Serious_Much
    Serious_Much
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    stats for weapon buffing Empty Re: stats for weapon buffing

    Post by Serious_Much Wed Jan 18, 2012 9:06 pm

    50's not needed unless going for Sunspear in faith... and above 45 dex is point less..

    but yeah it's worth going under in Vit and End to increase damage, least thats what i think anyway, way i like it silly
    ublug
    ublug
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    stats for weapon buffing Empty Re: stats for weapon buffing

    Post by ublug Wed Jan 18, 2012 9:31 pm

    Darkmoon Blade is a bit more powerful than SLB, but they are both good. The power of this build comes from the buff, delivered from a fast weapon (falchion, balder side sword). You could also go 14 Str to wield the katanas. Keep a divine/occult weapon as a backup, or use some gold pine resin. You could also go lower on dex, but that will hurt your unbuffed performance. You also need to make some sacrifices to either Vit or End, level 125 may be better for this build.

    (vit 40)
    (end 30-35)
    Att 10-12
    Str 12-14
    Dex 40?
    (res base)
    (int base)
    Faith 40+?
    Soulkrazy
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    stats for weapon buffing Empty Re: stats for weapon buffing

    Post by Soulkrazy Wed Jan 18, 2012 9:33 pm

    In the beginning i always thought that vit and end should always have a minimum stat of 40 because that how alot of people are making their builds. But then i realized having more punch in your attacks is better than getting more hp or stamina. You can always improve your playing style/defense/tactics to compensate on lesser hp and statmina.

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