Hammers and Axes; As it is, these two are possibly the most logical combatments in terms of weaponry. As it is, both are based upon the factor of raw physical damage. However, the Axe is more orientated towards an AOE swinging motion, compared the Hammer's downward motions. As it is, the Axe also has such motion for the R2 attack, but most of the hammers do not have such sideways swings. As it is, the Axes have a tie to dexterity as well as mostly to strength, but the hammer weapons are mostly orientated towards strength only, with the exceptions of the picks. As it were, the Hammers are that of massive quantity, but that axes are more common in terms of usage.
As the axes usually have more of a base damage than most of the hammer weapons, the strength weapons such as the Club and the Mace are superior when it comes to the Base and Scaling, as a +15 Club with 50 strength would do more damage than what a similar soul level that tried to balance out dexterity and strength for such axes. With such variety, it allows the players to focus upon such things.
Both weapon types stagger when they miss, however the Axe has shown that it staggers long that most blunt weapons. Even more so, the Axes also have less of a stunning capability than Hammers do... excluding the Pick-Axe, in which soft enemies are more resistant that heavy ones, due to their thrusting quality rather than smashing. However, such weapons also be recognized taht the Axes have more so a longer reach than the hammers in most cases, and the AOE of an Axe is usually greater than a Hammer, due to its sweeping motion. If an axe does not stagger, its repitition is faster than the hammer. Both need to be taken care of, but the Axe is more player firnedly in terms compared to Hammers.
As the axes usually have more of a base damage than most of the hammer weapons, the strength weapons such as the Club and the Mace are superior when it comes to the Base and Scaling, as a +15 Club with 50 strength would do more damage than what a similar soul level that tried to balance out dexterity and strength for such axes. With such variety, it allows the players to focus upon such things.

Both weapon types stagger when they miss, however the Axe has shown that it staggers long that most blunt weapons. Even more so, the Axes also have less of a stunning capability than Hammers do... excluding the Pick-Axe, in which soft enemies are more resistant that heavy ones, due to their thrusting quality rather than smashing. However, such weapons also be recognized taht the Axes have more so a longer reach than the hammers in most cases, and the AOE of an Axe is usually greater than a Hammer, due to its sweeping motion. If an axe does not stagger, its repitition is faster than the hammer. Both need to be taken care of, but the Axe is more player firnedly in terms compared to Hammers.
Last edited by Acidic_Cook on Sat Feb 11, 2012 2:12 am; edited 1 time in total