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nsane32
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    VUMSY'S PATCHED COVENANTS PATCH INCLUSION POLL

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    You may choose 3 of the given options below.

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    Total Votes: 70
    Poll closed
    DxV04
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    Post by DxV04 Thu Jan 19, 2012 8:57 pm

    Big Ben wrote:It would be cool if certain covenants buffed elemental percentage on weps


    Warriors of Sunlight - More lightning dmg/immunity

    Gravelord - More poison// bleed dmg

    Forest Hunter - more physical dmg

    Way of White - more divine dmg

    Dragon - more magic dmg

    daughters of Chaos - more fire dmg

    Princess Gaurd - female characters get more epic chest? silly Maybe Health and/or stamina buff? (like a smaller ring of F&P)

    Dark Wraith - Occult dmg

    Darkmoon - Increased spell/miracle dmg? and resistance?



    just chipp'n

    Thats an awesome idea! LOL @ PGuard. But they can just have the same thing that Way of White has since they are just about the same.

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    Post by Big Ben Thu Jan 19, 2012 9:18 pm

    ^ nah I dont think it would be a good idea to give two covenants the same bonuses

    maybe switch them?

    I noticed that the members of way of the white are rather big and burly/pudgy guys so maybe a health bonus? let them have higher healing abilities while princess guard has higher divine percentages all across for armors and weps as well as a little on miracles?


    IDK this is all just a sudden idea I had.


    Last edited by Big Ben on Thu Jan 19, 2012 9:19 pm; edited 1 time in total (Reason for editing : typos, typos everywhere!)
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    Post by Carphil Thu Jan 19, 2012 9:22 pm

    Why dragon gets magic damage if the roar increases the phisical damage? I disagree with dragon and forest hunter. But I forgive you because obviously you never was any of these two.
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    Post by Big Ben Thu Jan 19, 2012 9:23 pm

    I was in forest hunter and I think forest would be good with physical buff, but thats just imo.


    Your right though I was never in dragon covenant I just figured increase magic for dragons because I was just thinking Seath = Grandfather of magic = magic dmg
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    Post by Carphil Thu Jan 19, 2012 9:26 pm

    That would make sense if we were followers of Seath, but as I said, I forgive you. We follow the stone dragon wich affects fire and phisical damage. Not chaos fire, only normal.
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    Post by Big Ben Thu Jan 19, 2012 9:35 pm

    Well if its a stone dragon then I'd say something like:

    Hlaf and half Physical dmg/Defense buff and a slight fire dmg buff (not stronger than DoC though because they can weave teh epicz firestormz lolz)


    I think I try to come with a cooler more customized list of buffs for each covenant, only later. Give me some time I have just been freed after all.
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    Post by Big Ben Sat Jan 21, 2012 6:25 pm

    Ok so I said I was going to do it, so here it is!




    Way of the White: Increased divine dmg and miracle effectiveness. Increased End by 5% Increased Divine and Occult resistance, but decreased bleeding resistance
    If ever invaded by another faction and successfully defeats invader receives a HOLY GRAIL!!! (or something holy, pure, whatever) Collecting more of these increases your rank automatically depending on how many you have acquired (for example 10 'holy thingys' = rank up in covenant)

    Princess Guard: Greatly Increased miracle effectiveness Increased Vit by 5% Greatly Increased Divine and Occult resistance, but greatly decreased Poison resistance.
    If players in this covenant successfully help another player who is being invaded defeat said invader they will recieve a Princess Favor collecting enough favors ranks you up in the covenant

    Darkmoon: Increased Mag, Divine, and Occult dmg resistance. Increased stamina recovery, physical dmg reduction/resistance as well as higher weakness to fire and lightning. When defending Anor Londo physical dmg is buffed but physical def remains the same.

    Warriors of Sunlight! (praise the sun!): Increased Lihgtning dmg and resistance for weapons and miracles, increased fire resistance. When helping another player gets temporary vit/end buff! Receives more dmg from Occult than any other covenant


    Forest Hunter: gets a free pet cat loljk. Increased Physical dmg and resistance (highest of covenants) Small increase in poison and bleeding effectiveness and resistance. Increase in End by 5%. Greatly decreased Fire resistance (worst of all covenants)


    Daughters of Chaos: Increased fir and poison resistance. Increased Fire damage for weapons and pyromaniacs for all members (highest of all covenants) Decreased Occult, and Curse resistance.


    Gravelord Servant: Can learn taunt that allows member to shout "EEEEEEEEEEEEEEEEEEE" like Nito does. Increased Poison dmg and resistance (highest of all covenants respectively) Increased Occult/Bleed/Curse resistance. Decreased Divine and Fire resistance. When being invaded after using a eye of death receives a temporary Vit and Physical dmg buff for each player invading (total stack of 3 buffs)


    Path of the Dragon: Increased Physical dmg and resistance, Increased Fire dmg, increased Mag Resistance, Increased Bleeding resistance. Greatly decreased Lightning and Poison resistance. Slight HP recovery over time (similar to Replenishment)


    DarkWraith: Highest Occult dmg and resistance of all covenants. Increased Poison and Mag resistance. Worst Divine resistance, and Lightning resistance of all covenants. Increase in Vit/End by 6.6%
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    Post by Wade_Wilson Sat Jan 21, 2012 6:51 pm

    Option 1 and 2 sounds good. Gotta love me a +5 occult darksword.
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    Post by Zakkia Sat Jan 21, 2012 6:55 pm

    ^ yep!
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    Post by DxV04 Mon Jan 23, 2012 1:19 pm

    Big Ben wrote:Ok so I said I was going to do it, so here it is!




    Way of the White: Increased divine dmg and miracle effectiveness. Increased End by 5% Increased Divine and Occult resistance, but decreased bleeding resistance
    If ever invaded by another faction and successfully defeats invader receives a HOLY GRAIL!!! (or something holy, pure, whatever) Collecting more of these increases your rank automatically depending on how many you have acquired (for example 10 'holy thingys' = rank up in covenant)

    Princess Guard: Greatly Increased miracle effectiveness Increased Vit by 5% Greatly Increased Divine and Occult resistance, but greatly decreased Poison resistance.
    If players in this covenant successfully help another player who is being invaded defeat said invader they will recieve a Princess Favor collecting enough favors ranks you up in the covenant

    Darkmoon: Increased Mag, Divine, and Occult dmg resistance. Increased stamina recovery, physical dmg reduction/resistance as well as higher weakness to fire and lightning. When defending Anor Londo physical dmg is buffed but physical def remains the same.

    Warriors of Sunlight! (praise the sun!): Increased Lihgtning dmg and resistance for weapons and miracles, increased fire resistance. When helping another player gets temporary vit/end buff! Receives more dmg from Occult than any other covenant


    Forest Hunter: gets a free pet cat loljk. Increased Physical dmg and resistance (highest of covenants) Small increase in poison and bleeding effectiveness and resistance. Increase in End by 5%. Greatly decreased Fire resistance (worst of all covenants)


    Daughters of Chaos: Increased fir and poison resistance. Increased Fire damage for weapons and pyromaniacs for all members (highest of all covenants) Decreased Occult, and Curse resistance.


    Gravelord Servant: Can learn taunt that allows member to shout "EEEEEEEEEEEEEEEEEEE" like Nito does. Increased Poison dmg and resistance (highest of all covenants respectively) Increased Occult/Bleed/Curse resistance. Decreased Divine and Fire resistance. When being invaded after using a eye of death receives a temporary Vit and Physical dmg buff for each player invading (total stack of 3 buffs)


    Path of the Dragon: Increased Physical dmg and resistance, Increased Fire dmg, increased Mag Resistance, Increased Bleeding resistance. Greatly decreased Lightning and Poison resistance. Slight HP recovery over time (similar to Replenishment)


    DarkWraith: Highest Occult dmg and resistance of all covenants. Increased Poison and Mag resistance. Worst Divine resistance, and Lightning resistance of all covenants. Increase in Vit/End by 6.6%

    Cool list!! Thanks i will pass this on but I will most likely be added to wish list for 1.07 patch. Its good to keep track of ideas like this.
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    Post by nsane32 Mon Jan 23, 2012 1:25 pm

    having differnt effects for the covenants is a great idea actually have a reason to be in the way of the white

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