by Odinbear Thu Nov 08, 2012 4:09 pm
Last night, shut whole system (rare) with my character in sanctuary garden. START>LOAD GAME. No flickering bonfire, ran out laid a WSS, sat a min. No summon, everything still normal tho. left WSS down and scampered to the Arena ( still no summons ) . Inside arena, still no flickering messages or aura. Check this out, tho... Step out towards the Oocalile Township bf and almost as soon as I reach the bf the fog gate goes up, less than 30secs it dissolves ( no failed invasion messages), but the bonfire is still Inactive, my WSS is Not greyed out, the kneel animation happens like I'm laying it but no sign. Then all of a sudden whoosh, bf is active, but the flickering has now started. Several more failed invasions happen and 2 successful happen b4 being summoned into a game. The visual glitch was happening in co-op for me. I wonder if for host and other phantom. I think maybe so as those ghosts disappear and appear too and seemed like all 3 of us were having trouble with them.
Possibly the shear number of red invaders invading may be doing this, but if so, why does it persist when co-op'ing?
I'm almost inclined to believe the patch is faulty and somehow the red failed invasions are the source. More specifically the invasion not releasing it's hold properly. Terminate connection. And because I see no error message also points to that, as the invasion freezes or whatever before getting to that code.
Just a theory.