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Marino.
GTP_Zodicus
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    DLC corrupt?

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    Post by Odinbear Tue Nov 13, 2012 3:41 pm

    vatar5 wrote:The odds that someone from From Software are spying us here is REALLY small.

    That and it costs money to release a patch so they may wait for more issues to make it less expensive.

    Also,maybe the issue is from the servers. Maybe they don't need to release a patch on XBL/PSN/GFWL in that case.

    PS3 users don't matter?
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    Post by Carphil Tue Nov 13, 2012 3:54 pm

    Yeah the bug got me as well. Two weeks playing the DLC and started now :|
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    Post by XachAttack Tue Nov 13, 2012 4:02 pm

    So I guess that's a "no" to my question of "So has it been dealt with yet?" . Dammit =_=.
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    Post by Rynoa Thu Nov 15, 2012 5:44 pm

    Still no?
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    Post by passivefamiliar Fri Nov 16, 2012 6:00 am

    I played online today for...maybe 10 minutes before the flickering kicked in. Was really excited thinking it was fixed.
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    Post by GTP_Zodicus Fri Nov 16, 2012 7:13 am

    grrrrrrr
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    Post by Marino. Fri Nov 16, 2012 7:25 am

    GTP_Zodicus wrote:grrrrrrr

    Yeah ! What he said !
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    Post by ChizFreak Fri Nov 16, 2012 1:32 pm

    I noticed that the problem (when not playing from a long period of time) starts when you interact online. Not blue ghosts, but things like using the Red Eye Stone (or anything that searches for worlds to invade), being invaded, activating Eyes of Death etc.

    So yeah, this definetaly related to something Online.

    And for some reason it only happens to me in the Oolacile Township/Chasm of the Abyss, it didn't happened to me in other areas, even though there are some reports that it happens even in non-DLC areas.
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    Post by Carphil Fri Nov 16, 2012 2:24 pm

    It happens at the bonfires, where has more summon signs, sometimes the fogs gates dissapear, they are still there and you can't go through, but they are invisible, invisible bonfires and other stuff. I noticed that only happened when I got invaded at the forest, so the online theory is probably right
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    Post by Odinbear Fri Nov 16, 2012 4:47 pm

    Red invaders are spreading it.
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    Post by FruitPunchNinja Fri Nov 16, 2012 5:04 pm

    It doesnt happen to me outside of the DLC areas, and no one i have talked to have mentioned it happening outside out of those areas.

    I saw a topic on GameFaqs that had someone saying they got a patch 1.07, and that it had been fixed. It had a few pages of people backing it up as being true. I can't play at the moment though, and i know patches dont go out everywhere at the same time.
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    Post by billy_bayonet Fri Nov 16, 2012 5:09 pm

    http://www.gamefaqs.com/boards/606312-dark-souls/64641965 this what you meant FPN?
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    Post by FruitPunchNinja Fri Nov 16, 2012 5:13 pm

    yup
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    Post by billy_bayonet Fri Nov 16, 2012 5:14 pm

    also https://2img.net/h/i1005.photobucket.com/albums/af178/Leferaca/Gondokusuman-20121116-00999.jpg
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    Post by FruitPunchNinja Fri Nov 16, 2012 5:17 pm

    LOL yea i was just rereading and litereally just looked at that, there is also a link to the official japanese DkS site that apparently mentions it.

    Only thing is that is the AotA edition, which i know a lot of us don't have. I don't think it is even available in NA. So NA might have to wait till tuesday for the update.
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    Post by billy_bayonet Fri Nov 16, 2012 5:19 pm

    its progress though
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    Post by Gazman0169 Fri Nov 16, 2012 5:24 pm

    Using Google translate I've been able to determine this about Patch 1.07 from the link you provided: -
    The main items to be improved fix is ​​as follows.


    -------------------------------------------------- ------------------------------

    The main items to be improved [fix]
    · In the new stage has been added in the DLC, fixes a phenomenon in which the effect is lost and flashing
    Fingers crossed this is not a hoax, and that the patch will be winging it's way to us shortly. big grin
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    Post by FruitPunchNinja Fri Nov 16, 2012 5:24 pm

    yea sounds like it should be fixed for all of us very soon happy
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    Post by ReapersHowl Fri Nov 16, 2012 8:41 pm

    Fingers crossed people DLC corrupt? - Page 4 639795459
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    Post by Odinbear Sat Nov 17, 2012 12:02 pm

    10am Est, No update yet.
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    Post by FruitPunchNinja Sat Nov 17, 2012 2:24 pm

    im playing in the DLC areas and it appears to be fixed, i didn't notice a patch but i also forgot to pay attention.


    LOL EDIT: Wow, i have been in the DLC areas for like 15min with no problem. Literally RIGHT after i typed that it started acting up again -_-
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    Post by PlasticandRage Sat Nov 17, 2012 2:26 pm

    Well that'd be exciting.
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    Post by XachAttack Sat Nov 17, 2012 2:43 pm

    Yeah, I didn't get an update notice either, but it seems to be fixed. Nothing is flickering, Pyromancy shows up and the Humanity enemies aren't flashing. Ring auras are fine too.

    Edit: Never mind..there it goes.

    Edit's Edit: Ok o-O now it stopped again. What the hell lol.
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    Post by Green__Eagle Sat Nov 17, 2012 3:08 pm

    I got on to report that it seems to be fixed for me, too.

    I've spent some time outside of the DLC and just came back. I'm glad to see that others are seeing the improvement, too.

    My game is using patch 1.06.
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    Post by PlasticandRage Sat Nov 17, 2012 4:12 pm

    This is great news. I'm about to go try it again too.

    Edit: Mine's still flickering. It was cool for a couple minutes, then started again.

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