I quote,
"Time is one of the central keywords we're keeping in mind as we create this. I can't give concrete details about this yet, so hopefully you'll be able to use your imagination for now."
That sounds interesting. I wonder in there will be time travel throughout the game, kinda like the DLC for DkS. I did like the idea of visiting the forest in the daytime. Great idea to conserve time when making the DLC. I have to admit I was a little disappointed when I saw they just re-did the forest. Didn't even change it up that much, especially in the Royal Forest.
Anyways what are your thoughts on the way "time" might be incorporated into DkSII.
"Time is one of the central keywords we're keeping in mind as we create this. I can't give concrete details about this yet, so hopefully you'll be able to use your imagination for now."
That sounds interesting. I wonder in there will be time travel throughout the game, kinda like the DLC for DkS. I did like the idea of visiting the forest in the daytime. Great idea to conserve time when making the DLC. I have to admit I was a little disappointed when I saw they just re-did the forest. Didn't even change it up that much, especially in the Royal Forest.
Anyways what are your thoughts on the way "time" might be incorporated into DkSII.