Specifically the Rotten Pine Resin buff. I'm considering a build that uses the Guardian Tail being buffed with it for some super poisoning action, but I'm kind of curious if anyone knows about the specifics of how poison damage works. So my question is, the Guardian Tail has 180 poison damage on it, and the Rotten Pine Resin adds 180 poison damage to it's weapon (according to the Wiki at least). Does this mean the poison damage will be doubled at 360 poison damage so they take more damage per tick? Are the buff and natural poison treated separately so it only will have 180 still? Is the poison build-up increased?
Just little details about how the poison effects stack is what I'm looking for, and any help would be nice
Just little details about how the poison effects stack is what I'm looking for, and any help would be nice