So before I will read what everybody else wrote, I have to let the hate flow.
Here you have it guys.
These are my comments to the video that popped in my head as I was watching it.
They say they imrpoved the graphics and I admit that I'm happy to see the clothes of the character moving. Finally! However, the graphics themselves, while improved, seem to have less amount of details and just don't have that "feel" of previous Souls games. Frankly, it looks like something made by colaboration of BioWare and Behtesda.
Hopefully with less bugs and glitches.
They also said they want to make the game more realistic, so why does the character hides his shield in thin air and has no sheath for his sword?
The damage received seems sometimes very low and sometimes very high. I worry for balancing issues.
Characters movement seem VERY sluggish. I really don't like how it ignores stairs and slides on the floor while walking. Character movement was always well made in Souls games, why make it worse?
The fighting seems slower than in DkS, which would be a shame and a big letdown, especially after the first trailer, which seemed to have a faster paced combat. I really dislike the movesets shown in the trailers. The character moves smoothly and elegantly, but it seems like the character is not fighting, but just swinging at air. Especially that axe, you can't swing an axe like this and expect to kill something, other than yourself.
The lack of numbers upon hit is a bit of a dissapointment. I really like to know how much damage I do. On the brighter note, there's chance that it can be just turned off, instead of it being completely removed.
The HP and Stamina bars got me a bit worried. I would really hate if they had locked lenght. Meaning that none of them would get bigger with leveling up, but the amount that gets depleted gets reduced. That would be really lame imo.
I hate the new Soul aquisition and Lock On. They have bright blue colours that are quite distrubing to the surroundings and the atmosphere. I see no reason to change those. White, or transparent lock on works perfectly and Soul aquisition was never an issue, so why change that?
Love the turtloid enemy that fell on the lplayer when he tried to backstab it. Finally an enemy unexploitable by bs.
Axe throwing dwarf with his perfect headshot, or should I say headsplit deserves a medal.
I really like the idea with the torch. Finally, I won't have the feeling that my character has glowing pants.
After descending the ladder, the player got attacked by some weak mobs, but after getting killed and returning to the same location, the player didn't get attacked again. This could mean that mobs no longer respawn under some circumstances, or don't respawn at all.
In some of the screenshots, you could see Elite Knight and Knight set, with Estoc, Parrying Dagger and Target Shield. While I would love to see a lot of new equipment, I'm also glad to have the good old stuff from DkS.
The new fall animation looks ridiculous and the fall speed is very slow, especially for a guy with full armor.
Love the locations and the chariot and skeleton dragon were fantastic.
Drop Stone of Healing...
I smell trouble from this thing.
It can be an item connected to the Bonfire, just like Estus Flask is, which would explain the number of uses. However, it could also be an item like Divine Blessing. I would be happy if those got completely removed, but I can live with that. What worries me the most is that it could mean that they returned to Grass system from DeS. That would suck big time imo.
I really like how the character uses the bow and the damage, but the effect on arrows hit looks ridiculous.
Most of the things I complain about are things that worked just fine in DkS, so I don't want them changed. Dark Souls should be better, not worse, nor different.
A few of my friends defended the game by saying that it's not complete yet. While this is true, I have not seen a better version of the game, so I asume this to be the final product quality, which I am severely dissatisfied with.
Well that's all I have to say about Dark Souls II for now.
It's the usual Sentiel route of hating on changes made to the series I like, because the changes that were made to my favourite series so far NEVER improved them for me and always lead me to abbandon the series completley.
I lost FF, DMC, RE and more of games I loved, so I automatically hate on every and all changes and want the series.
You should not fix something that is not broken, nor enhance something working to the utmost satisfactory.