by UmbasaOtter Fri May 10, 2013 4:00 pm
Sorry about the he, I did not check who the author was; I try to avoid bias about the article based on author, though clearly it is still present and I apologies.
It's hard to debate when faced with this generalization (not in a negative meaning, philosophy is often very general). Different points in the games, have different levels of clarity on the objective at hand. The missions in skyrim, when in a quest to take over a fort is very clear; while going through a maze of a cavern, it can become hazy, or an even better example when you are between quests. There is zombie mode in call of duty, which is very compareble to minecraft, other then the building, they are very similar. So my point, if a "game" has different levels of clarity, is it a game at some points, and a toy at others?