I got in contact with the guy who made the calculator, and we shared some ideas regarding our doubt in the previous explanations of Darkmoon invasions. So he did a bunch more testing, and found that almost everything that was assumed about the Blue Eye Orb was wrong.

1. The amount of sin a host has does not affect the level range of Darkmoon invasions. If the host has 1 or more indictment sin, then they can be invaded.

2. PvE sin-- attacking/ killing NPCs does NOT open you to Darkmoon invasions either. Killing Gwynevere / Gwyndolin and plunging Dark Anor Londo into darkness were not specifically tested, but asides from those maybe working, killing random NPCs is a separate kind of sin that does not affect invasions. You pretty much need to be indicted.

3. You cannot invade any level lower than you. It was assumed to be like the Red Eye Orb or Cat Covenant Ring, where you have the potential to invade any level higher, just reversed. Instead there actually is a lower level cap, it's just a large one.

Finding the lower level limit appears to be a consistent formula:

**x - (50 + 0.2x)**("x" = the invader's level)

That's it, minus 50 plus 20%.

This means level 100 can invade down to level 30 at the lowest, because 20% of 100 is 20, then add 50 to that to get 70. Then subtract 70 from 100, and you get 30. It still uses the co-op level range for the upper level limit, which is + 10 plus 10%.

Example Blue Eye Orb level ranges:

63 invades: 1 - 79

64 invades: 2 - 80 (the point where you can no longer invade all the way down to level 1)

100 invades: 30 - 120

200 invades: 110 - 230

500 invades: 350 - 560

I can go into more detail on the methodology of the testing if anyone is interested, but if you're in doubt, it'd be great to actually see evidence of a Darkmoon invader finding a host of a lower level than this new formula predicts. We're pretty confident of this.

Last edited by retro on Mon Jul 15, 2013 8:20 pm; edited 1 time in total