I want everybody to come together and list off the things we still don't know about Dark Souls. Any info about spells, weapons, game mechanics, whatever.
I will add on to the master list on this post here whatever you guys come up with.
It will serve as a guideline for what to research and discover, that hasn't already been done so. We will squeeze out as much of the unknown knowledge as we can.
I will add on to the master list on this post here whatever you guys come up with.
It will serve as a guideline for what to research and discover, that hasn't already been done so. We will squeeze out as much of the unknown knowledge as we can.
- Master List:
- 1. Iron Flesh Defense Modifier. (How much does it affect damage done and in what way?)
2. Attack Modifiers (R2's and other cases)
3. The possible "armor piercing" effects of thrust attacks. (Does it exist, and if so, how does it work?)
4. The hidden critical modifiers of Daggers and Thrusting Swords.
5. Fall damage (how does it work) (Maximum safe drop)
6. Swing Speed of Weapons. (Actual swing speed of the weapons moveset)
7. Things to add: Why can't certain animations happen when the game is paused. (Example: Painting Guardians can not backstab you while your game is paused).
8. Upgrade paths and AR of weapons on the wiki- please make a moral use of the MM if need be (Not an actually discovery.. but please do anyway)
Last edited by Soul of Stray Demon on Fri Nov 08, 2013 5:39 pm; edited 6 times in total