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    DLC Speculation Thread

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    Post by ErrJon6661 Tue Apr 10, 2012 1:33 pm

    I'm curious as to what people are thinking the potential DLC could be about. This speculation has taken place in other threads but now there's a dedicated one happy


    From what I know it is likely titled Forest of Darkness or Dark forest. It will introduce two new bosses (manticore and dragon) and will likely take place in a new area or an expansion of the existing forest.

    Personally I think it could be (or I WANT it to be) about Artoria's, possibly giving more items with Artoria's and even more on gwyn's other knights information in their description. I'd love to see his armor, and even other additional armor sets in the game as well. Of course I think there should be some new weapons and an NPC or two.


    Anyone else have hard facts, speculation or wishes?
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    Post by Imarreteet23 Tue Apr 10, 2012 1:37 pm

    I assume that the dragon has a tail, so we will probably be getting a new dragon weapon. bounce
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    Post by ErrJon6661 Tue Apr 10, 2012 1:38 pm

    The manticore has a tail also. And we all know if it has a tail, it has a weapon.
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    Post by Imarreteet23 Tue Apr 10, 2012 1:40 pm

    And manticores are poision? Maybe a Toxic weapon?
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    Post by WyrmHero Tue Apr 10, 2012 1:45 pm

    Artorias Armor
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    Post by Imarreteet23 Tue Apr 10, 2012 1:46 pm

    I think everyone is craving Artorias armor. But, knowing From, it will probably look awesome but have awful stats.
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    Post by ErrJon6661 Tue Apr 10, 2012 1:48 pm

    It'll probably out poise havels, but suffer in other ways.
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    Post by sparkly-twinkly-lizard Tue Apr 10, 2012 2:26 pm

    artorias being a giant, he'd already have poise... so the armor would make up for lack of natural defense, the armor will probably be unupgradeable and heavy, but willhave only medium poise atmost... also there'd be two versions, pre-fall to evil and post-fall-to-evil
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    Post by ARSP Tue Apr 10, 2012 2:28 pm

    IF I am going to be fighting a manticore then I should go grab a Poison bite ring because few things are worse than toxic in a boss fight
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    Post by Rin Tue Apr 10, 2012 2:37 pm

    a dragon katana :shock:
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    Post by sparkly-twinkly-lizard Tue Apr 10, 2012 2:43 pm

    or a dragon whip!

    or a dragon halberd:twisted: (halberds already have high base dmg and little scaling so it fits the weapon type well!)

    or a dragon spear!
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    Post by deadagain Tue Apr 10, 2012 3:15 pm

    A display case for all my pendants. silly
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    Post by Griever Tue Apr 10, 2012 3:27 pm

    Has anyone seen this? Has names of the bosses mentioned above...

    http://www.gamerevolution.com/news/dark-souls-for-pc-leaked-by-german-magazine-12225
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    Post by Serious_Much Tue Apr 10, 2012 3:57 pm

    My wish is for more than just two bosses/areas, especially since it'll end up being like £10 or something.
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    Post by skarekrow13 Tue Apr 10, 2012 4:12 pm

    Gough's bow and Ciaran's knife
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    Post by Wade_Wilson Tue Apr 10, 2012 6:08 pm

    skarekrow13 wrote:Gough's bow and Ciaran's knife

    Gough's bow -> Long range?

    Ciaran's knife -> Rediculous critical multiplier?
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    Post by sparkly-twinkly-lizard Tue Apr 10, 2012 6:12 pm

    gough used a greatbow, ciarans dagger would have 150 crit (3 higher than bandits) but also have higher base damage to multiply.
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    Post by Wade_Wilson Tue Apr 10, 2012 6:21 pm

    sparkly-twinkly-lizard wrote:gough used a greatbow, ciarans dagger would have 150 crit (3 higher than bandits) but also have higher base damage to multiply.

    Yeah, but Gough's bow would need something to distinguish it from the regular Greatbow. Maybe a rapid-fire bow?
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    Post by skarekrow13 Tue Apr 10, 2012 6:22 pm

    Maybe with Gough's bow it shoots energy arrows. No need for anything in the quiver. Ciaran's knife adds ring of fog buff perhaps. Too much critical might be a bad thing
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    Post by sparkly-twinkly-lizard Tue Apr 10, 2012 6:24 pm

    thats why only 3 higher than the bandit which currently has the highest crit rating... the fog effect should only occur when you haven't attacked for 3 seconds and breaks when you do attack.
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    Post by skarekrow13 Tue Apr 10, 2012 6:28 pm

    Good suggestion. Trouble with a lot of ideas is balance. I want a bow attached to a riot shield allowing blocking while aiming but that would throw bows outta whack
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    Post by sparkly-twinkly-lizard Tue Apr 10, 2012 6:33 pm

    give goughs bow a one handed attack, to fire it you have to equip in right hand and two hand via the button, other wise you perform a bash or arrow smack move? or maybe goughs bow could be a dragon weapon that shoots fire spears, no scaling and 50 range but no need for arrows, also would have split damage type.
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    Post by skarekrow13 Tue Apr 10, 2012 6:35 pm

    I'd be down with that. I don't want any weapon that's gonna do crazy damage. Give me something interesting with creative applications.
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    Post by Wade_Wilson Tue Apr 10, 2012 7:11 pm

    Gough's bow - Same as the dragonslayer bow but requires 40/40 n strength and dexterity, but has unlimited arrow supply, is unblockable and causes a heavy knockdown. Also has 70 range.
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    Post by Tolvo Tue Apr 10, 2012 7:57 pm

    Serious_Much wrote:My wish is for more than just two bosses/areas, especially since it'll end up being like £10 or something.

    You know what's the worse part Serious? It'll probably be 10$. I don't know why but recently Europeans have been getting screwed on releases and DLC lately, it's as if no one can do conversions anymore.

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