"The success of both Demon's Souls and Dark Souls, which have each sold over a million [units] per title worldwide, has made us shift our thinking internally to not just core gamers, but to globalise our products, that they can be successful on a worldwide scale.
"That's now one of the key pillars we consider when we develop games in the future."
i do not like the sound of that, devs have ruined games by doing that, final fantasy is the perfect example.
"That's now one of the key pillars we consider when we develop games in the future."
i do not like the sound of that, devs have ruined games by doing that, final fantasy is the perfect example.