Okay, was reading the wiki page, and quotes from some of the reviews were saying it had a 'hardcore' nature and that it's frustrating and difficult?
I dunno where they get this from.. You have freedom to wander into an area where you'll get slaughtered and you don't get guidance about what is the main quest.. but that's about it.
I presumed that any RPG that's not the mass catered skyrim would have an element of 'come back later' in it's areas and quests, and that enemies actually can kill you.. Is this just not the expectation anymore seriously?
I dunno where they get this from.. You have freedom to wander into an area where you'll get slaughtered and you don't get guidance about what is the main quest.. but that's about it.
I presumed that any RPG that's not the mass catered skyrim would have an element of 'come back later' in it's areas and quests, and that enemies actually can kill you.. Is this just not the expectation anymore seriously?