FruitPunchNinja wrote:yea wasn't my point, lol. I just meant both sides abuse those glitches, or in some cases just use overpowered gear(cause it's not always a glitch). Also what is so horrible about getting killed your first time going through the burg, especially if you turned human for w/e reason. It's a learning experience, and some people like myself actually enjoyed those moments.
The game is pretty challenging without the impositions glitched invaders make, especially to people who come in fresh, without any Demon's Souls experience. I've gotten a kick out of losing good fights, too, but never out of being unfairly dominated in a situation where game balance is against me.
New players will have their hands full with what the Burg and especially the Parish already provide, and since it's the first section of the game, it's an ideal point for teaching new players about different ways to handle situations in a reasonably contained environment. A regular invader is fine, but a glitched invader interrupts that learning experience by ensuring that there's no way around the challenge they provide.
New players already have to deal with hollows, the Taurus Demon, perhaps a couple of Black Knights, a dragon, rats, hollow knights, a Bernike knight, a Channeller and the Gargoyles.
And then Lautrec is going to cripple Firelink Shrine! So I think we can safely cut new players some slack and allow them to learn the way the game intends them to throughout the Burg and Parish. And certainly, the initial invasion orbs are placed at Firelink Shrine so any area is potentially viable for invasions. By the same token of intentional design, however, Burg invaders aren't meant to have upgraded weaponry, because that doesn't come until the end of the Parish.