by Shkar Tue Oct 23, 2012 6:15 am
WyrmHero wrote:Cool. What does attack/move/fortify do then? What happens when I choose to attack on that turn?
Move just moves that unit to an adjacent area. For example, you could move any LH from Sen's to Anor Londo.
Attack means that you are choosing to start a battle in that zone with the units you have there. It then runs using the battle rules, which are in the OP.
Fortify increases the fortification level of the area the unit you are making use that action is in. So, if you control the Burg, you can have a unit there fortify it, and its level goes up by one. Assuming nobody sabotages it, that means that any side attacking you in that area starts with their score at -50.
WyrmHero wrote:Ok didn't read sorry. I meant the other actions such as sabotage/guard/scout.
Sabotage basically just acts as a reverse fortify. It lowers the level by one, making it negative if it was at 0.
Guard makes the unit sit there and, well, guard the area. It makes them able to help allies against assassins in that zone, respond immediately in battle, and (perhaps?) have a chance to catch sabotage's?
Scout is basically just used if you want to examine an area. If you have a unit there do it, it gives you an approximation of how many units and what the fortification level of that area is.