samster628 wrote:One gun to rule them all...
Thing is when you start to make guns that is a a path there is no going back from. Nobody brings a sword to a gunfight.
Yes guns have been around for a long time but i think you are seriously overestimating their age.
According to out old friend wikipedia (don't get me started on wikipedia) The medieval ages lasted from the 5th to the 15th centuries. Now consider that the earliest firearm was developed in china in the form of a huge bambo tube that fired out some gunpowder and a few projectiles in the 13th century. That is the latter end of the middle ages (and i consider dark souls to be based in the middle ages) so it is unlikley there would be firearms in dark souls but even if there were flintlock pistols (the ones you are showing) were not introduced until the 17th century.
So in short pistols would be historically inaccurate, game breaking (in terms of turning a swordfight to a shootout) and altogether a lousy idea. The best i could possibly accept is a very early cannon or two that could NOT be handheld. I am sorry but i just think some people are just mad about guns but don't get me started there ether (seriously that's a dark road to walk).
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So what you're saying is that exploding barrels, fire bombs, and EVERYTHING TRYING TO KILL YOU, that someone wouldn't think "Hey, I wonder what would happen if I put a lot of this black stuff into a tube, put a fork in there, and lit it?"
Also, you do realize that early guns (Like during the Revolution times) were fire once or twice, then pull out your sword to go in for the fight, right? There wouldn't be a "turns it into a shoot out" any more than when/if two Sorcerer or Bow users start fighting each other, and honestly how often does that happen in DkS as it is now? The real answer; it doesn't. Stop being ridiculous.
As for what they would do that would be different, could be a lot of things; Could deal Smashing damage instead of Peircing (Which is what crossbows do). Could be an instant shot instead of the short delay of the crossbows. They could be separated into two groups; pistols (Reload time affected by dexterity) and Cannons (Carriable, but have to be duel handed and require a high str, but hurt like a melon farmer). They could have a small pushback like the DSGB for keeping space. They could steal children, eat candy, or force someone into a taunt animation.
I'm still honestly waiting for ANYONE to give a GOOD reason Guns couldn't be in DkSII