LunarFog wrote:Serious_Much wrote:I'm sorry lunar, but being so presumptuous and simply stating magic requires no skill and most cheap people are magicians is rather unbecoming of anyone on this forum.
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You should know by now that I'm not the most becoming person in these forums.
Feel free to rip me if I'm wrong but a pure caster has 2 BUFFS they can stack and use at any time with no detrimental effects(Crown of Dusk + Bellowing Dragoncrest ring/Ring of Sun's firstborn), and the only buffs available to melee users are the hornet ring and Leo ring which only work under special circumstances.
Magicians also have the advantage of CHIP DAMAGE. Even with shields designed specifically for blocking magic I've had over 40% of my health chipped away.
LAG can make dodging spells tricky if not impossible. I've dodged 5 feet away from a soul spear and still took damage, and I've blocked a soul spear, put down my shield and then took the damage.
The RANGE AND POWER of spells are also pretty ridiculous. A standard soul spear can do over 1000 damage, which is not only stronger than an ultra greatsword and way faster, but it can be shot from a distance and quickly.
Magicians have theSAFETY of range and regaining stamina while casting spells, always putting them at a stamina advantage compared to a melee user.
Oh, and all of their most dangerous spells(WoG, Dark Bead, Crystal Soul spear) are easily SPAMMABLE.
So with advantages in buffs, chip damage, lag, range, power, safety, and spam, tell me how it takes as much skill to be a mage opposed to a melee user?
DWGR ruins mages. VoS ruins mages. Mages ruin mages. Strong Magic Shield ruins mages. GMB ruins mages. Bows and crossbows can ruin mages. But don't get me wrong....
....we totally kicka$$!!
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