Hey guys.
Has anybody played Vagrant Story?
It was always one of my favourite games of all time, probably up until the Souls series, and including the other games by Team Ivalice. I never really understood the complex mechanics, although I did play the game a ton and struggled through a number of times.
I think it's a lot like Dark Souls. Sorry if this has been covered elsewhere -- I'd love to see where because I don't think I've ever seen a comparison (although I remember EpicNameBro mentioning it in passing in one of his videos), or much talk about Vagrant Story in general. New Game Plus, weapon crafting (albeit far more complex in VS), a crapload of weapon types and complex affinities...
I've just come back and downloaded it for PSN (only $6!!) to play again and I'm realizing that (not only has it aged amazingly in my eyes, but) Dark Souls has trained me to be good at games. I made a post in another thread about how I've been trying to pick up other games after having beaten Dark Souls like 10 times and platinuming and everything, but I just can't play other games anymore. Vagrant Story immediately felt right at home and I'm playing it a lot better than I did years ago.
I've been following Vageta's new SL1 NG+7 and in today's video he was talking about how Street Fighter taught him how to be a good gamer and to pay attention to how game mechanics work and I think that's what Dark Souls has done for me. I guess that's an aside, but struggling through Dark Souls so many times and finally getting to the point where I understand most of the stuff there is has made me better appreciate Vagrant Story and I think other Dark Souls aficionados would really dig this game if they haven't already played it.
I'd love to hear others thoughts on the similarities.
EDIT: Summary of similarities:
-new game plus
-weapon crafting
-many weapon types
-complex weapon and enemy classes and affinities
-...hence much trial and error with weapon use and crafting
-significant dexterity/reaction time component (DS critical attacks versus VS chain attacks)
-items you can only acquire in NG+ an beyond (including a key to a level inaccessible in NG)
-VS's gems are essentially the same as DS's rings
-infrequent save points similar to bonfires
-like at bonfires, basic smithing is possible on the go, but workshops must be sought to perform more complex crafting (like DS's blacksmiths)
-workshops are also specific in the materials with which you are able to forge, such as wood, bronze, iron, etc (similar to DS's upgrading-specific blacksmiths -- giant blacksmith forges lightning weapons, but you must still return to Andre to get +5, +10, etc).
-bosses and music are awe-inspiring
-complex and engrossing lore
-some bosses return later in the game as regular enemies
Has anybody played Vagrant Story?
It was always one of my favourite games of all time, probably up until the Souls series, and including the other games by Team Ivalice. I never really understood the complex mechanics, although I did play the game a ton and struggled through a number of times.
I think it's a lot like Dark Souls. Sorry if this has been covered elsewhere -- I'd love to see where because I don't think I've ever seen a comparison (although I remember EpicNameBro mentioning it in passing in one of his videos), or much talk about Vagrant Story in general. New Game Plus, weapon crafting (albeit far more complex in VS), a crapload of weapon types and complex affinities...
I've just come back and downloaded it for PSN (only $6!!) to play again and I'm realizing that (not only has it aged amazingly in my eyes, but) Dark Souls has trained me to be good at games. I made a post in another thread about how I've been trying to pick up other games after having beaten Dark Souls like 10 times and platinuming and everything, but I just can't play other games anymore. Vagrant Story immediately felt right at home and I'm playing it a lot better than I did years ago.
I've been following Vageta's new SL1 NG+7 and in today's video he was talking about how Street Fighter taught him how to be a good gamer and to pay attention to how game mechanics work and I think that's what Dark Souls has done for me. I guess that's an aside, but struggling through Dark Souls so many times and finally getting to the point where I understand most of the stuff there is has made me better appreciate Vagrant Story and I think other Dark Souls aficionados would really dig this game if they haven't already played it.
I'd love to hear others thoughts on the similarities.
EDIT: Summary of similarities:
-new game plus
-weapon crafting
-many weapon types
-complex weapon and enemy classes and affinities
-...hence much trial and error with weapon use and crafting
-significant dexterity/reaction time component (DS critical attacks versus VS chain attacks)
-items you can only acquire in NG+ an beyond (including a key to a level inaccessible in NG)
-VS's gems are essentially the same as DS's rings
-infrequent save points similar to bonfires
-like at bonfires, basic smithing is possible on the go, but workshops must be sought to perform more complex crafting (like DS's blacksmiths)
-workshops are also specific in the materials with which you are able to forge, such as wood, bronze, iron, etc (similar to DS's upgrading-specific blacksmiths -- giant blacksmith forges lightning weapons, but you must still return to Andre to get +5, +10, etc).
-bosses and music are awe-inspiring
-complex and engrossing lore
-some bosses return later in the game as regular enemies
Last edited by chantienyee on Tue May 07, 2013 2:04 am; edited 1 time in total