by MikailArksot Sun Aug 25, 2013 12:02 pm
If I could design an area, it'd be a large, twisting labyrinth. There could be an enemy at the next turn or just a dead end. I think you could use a lantern or torch or use light to your advantage to see if there's an enemy around a corner by their shadow.
Another thing to worry about is traps. Similar to Sen's Fortress, there'd be arrow traps triggered by pressure plates. Of course, since you're in a narrow space, the only option would be to use a shield or tank it, if possible. It doesn't stop there. Sometimes, the floor would open in front of you and falling would kill you; you'd have to turn around and go back the way you came. One final, tricky trap would be a long, stretching hallway that quickly turns into a chase if you're not prepared. The second you get near the intersection/exit, you hear the sound of gears turning. If you don't react quick enough and start running backwards, you'll be crushed by the closing walls.
Oh, and it doesn't stop there. Not only do you have to be cautious of enemies and traps, there's a boss, waiting for you somewhere in the labyrinth. It's location is randomized, depending on which way you enter the labyrinth and can be in any of 16 potential locations. But the boss doesn't wait for you; it hunts you down and will kill you. The sign if of it being close is the lights getting dimmer; it's within 20 feet of you, but can't attack yet. It can only attack when it's right behind you or when you look at it. If you notice it before it can react, you have time to run into a corridor and hide (provided it's safe).
The only way to beat this boss is to get to the end and fight it in a small arena, about the size of Firelink Shrine for comparison. Yes; you can't kill it while you're in the labyrinth, even if you have magic or archery. The reason is because the labyrinth protects this creature, similar to how the Primordial Crystal makes Seath immortal, but you can't destroy the labyrinth. Anyways, the fight goes along the lines of waiting for an opportunity to attack; it hides in the shadows of the arena and if you cross a certain trigger spot, it will fling at you, biting your head and killing you. You must wait until it comes out on its own, and then lay waste to it. It's very fast and agile, but it's defenses are laughable and any decent weapon could kill it.
So, that's my idea.