by skarekrow13 Wed Sep 04, 2013 2:14 pm
It's nothing that can't be stated here since it's just a small issue with the game's map.
To make The Shrine of Storms PBWT I always just jump off the ledge from one of the archstones. Sadly, glitch one is that it often will send you to a different archstone. For instance, jumping off the cliff right after the Adjudicator stone sends you to the 4-1 stone most times. I think jumping off after the Old Hero stone does that sometimes too.
Anyway, the glitch I was talking about is just a way to fall off the map and get a good look at the graphics that went into the water. If you spawn at the Adjudicator stone and run into the open you'll notice a broken pillar to the left of center at the cliff's edge. A picture would show it better but I'm at work so...there's that.
If you roll off the ledge you will normally find a killzone set up below you which triggers the death animation long before you'd reach the water. However, if you roll off to the right side of the pillar I mentioned and get the speed etc. just right, there's a small zone where the killzone parameters are missing. Meaning that you will fall way further than intended. You can actually "hit" the water which is in reality just flying through the 2d water skin and falling into a long period of grayness.
It's useless but interesting. And also, for a 2d effect with only one thin layer, they did a nice job on the water.