Haven't read through all the posts here, so apologies if this has been proposed already.
I wish for certain weapons in certain classes to have varying poise numbers. I find it ridiculous that a large club has the same poise break as Smoughs Hammer. It just makes the hammer absolutely useless for serious PvP. Now, I saw someone proposing before that weight should correlate to the poisebreak of the weapon. Think that could make things a lot more complicated if everything had its own special poisebreak, but I do believe that ridiculously heavy things should have ridiculously high poise-breaks.
On a similar note, I would want R2's to do more poisebreak then normal attacks. It would make them, well, viable besides from the scarce few weapons(special weapons not included) that has R2s that are actually possible to use seriously. Like the Greatlord Greatsword. That isn't just a simple swing, I am putting my entire body and prepping myself up quite a bit to smash my sword on your head. That should pack more poise break then it does, so that people can actually use it. As it is, if someone uses an R2 that isn't something like the Large Club 1-handed or Shotel, then they could get themselves easily punished for an attack that isn't strong enough to be worth the risk.
I should note that I love playing tanky and am greatly enjoying the thought that tanks can be a very viable option in Dark Souls 2(especially three weapons slots.........Pike, Zweihander, and Mace combo would be glorious).
Side note: No poise at all? Nope. Thousands upon thousands of nope. Never. I like my poise.
I don't kill you in the most effective of ways. I kill you in the funniest.
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The Heretic was here