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    Divine and Occult

    Akatik
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    Divine and Occult Empty Divine and Occult

    Post by Akatik Mon Jan 30, 2012 1:11 pm

    Divine gives a damage bonus vs undead enemies and occult damages human enemies, right?

    So, say I had an Occult Bastard Sword, and the Greatsword of Artorias. When I invade, I should use the Bastard Sword because I'll be going up against a human. And when I'm invaded by a phantom, the GS of A would be the best choice?

    Does that make sense?
    JY4answer
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    Divine and Occult Empty Re: Divine and Occult

    Post by JY4answer Mon Jan 30, 2012 1:17 pm

    I thought this was disproven waaaaaaaaaay back.
    Akatik
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    Post by Akatik Mon Jan 30, 2012 1:20 pm

    Oh crap, it was?

    And before anyone brings this up, I know that a elemental weapon will beat divine/occult nearly every time. I'm just trying to do something different.
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    Divine and Occult Empty Re: Divine and Occult

    Post by JY4answer Mon Jan 30, 2012 1:35 pm

    Akatik wrote:Oh crap, it was?

    And before anyone brings this up, I know that a elemental weapon will beat divine/occult nearly every time. I'm just trying to do something different.

    Well, not if you have over 60 faith. But we all know how practical that is. And I find that with 40dex/str normal weapons win.
    Akatik
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    Divine and Occult Empty Re: Divine and Occult

    Post by Akatik Mon Jan 30, 2012 1:40 pm

    I was a little bummed when I upgraded my Lightning MS greatsword and realized that it outshines my greatsword of artorias by a good deal.

    Now, the wiki (yeah I'm not trusting this 100%) says that divine weapons do extra to undead enemies, so it makes sense to me that using the GS of A in a invasion setting would potentially make using it worth it.
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    Divine and Occult Empty Re: Divine and Occult

    Post by JY4answer Mon Jan 30, 2012 1:42 pm

    Akatik wrote:I was a little bummed when I upgraded my Lightning MS greatsword and realized that it outshines my greatsword of artorias by a good deal.

    Now, the wiki (yeah I'm not trusting this 100%) says that divine weapons do extra to undead enemies, so it makes sense to me that using the GS of A in a invasion setting would potentially make using it worth it.

    By undead, the wiki means those skellies in catacombs and tomb of giants......
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    Post by Akatik Mon Jan 30, 2012 1:46 pm

    Wow that really sucks.
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    Post by JY4answer Mon Jan 30, 2012 1:50 pm

    Akatik wrote:Wow that really sucks.

    Not really. Divine weapons stop them from being ressurected by those necromancers AND kill them easier.
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    Post by Akatik Mon Jan 30, 2012 1:51 pm

    Yeah, I know that. I was talking about my grandiose pvp ideas.
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    Post by JY4answer Mon Jan 30, 2012 1:54 pm

    Akatik wrote:Yeah, I know that. I was talking about my grandiose pvp ideas.

    Ah well. Now they're adios PvP ideas Divine and Occult 1330857165

    If you like GSs, a normal claymore supported by high str and dex is pretty awesome. Moonlight GS if you're an int toon. I honestly think its an OP weapon, especially for an int weapon.
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    Divine and Occult Empty Re: Divine and Occult

    Post by RANT Mon Jan 30, 2012 1:55 pm

    it was disproven, devine does a little more damage than occult, i prefer occult cause it sounds cooler.
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    Post by Serious_Much Mon Jan 30, 2012 1:55 pm

    I think somewhere it's been noted that occult does extra damage to NPCs and Gwyn, but was a while back and may only have been speculation
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    Divine and Occult Empty Re: Divine and Occult

    Post by RANT Mon Jan 30, 2012 1:57 pm

    JY4answer wrote:
    Akatik wrote:Yeah, I know that. I was talking about my grandiose pvp ideas.

    Ah well. Now they're adios PvP ideas Divine and Occult 1330857165

    If you like GSs, a normal claymore supported by high str and dex is pretty awesome. Moonlight GS if you're an int toon. I honestly think its an OP weapon, especially for an int weapon.

    if you think it was op now, you shouldve seen it in demon's souls, that thing kicked ***, it was unblockable.
    Akatik
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    Divine and Occult Empty Re: Divine and Occult

    Post by Akatik Mon Jan 30, 2012 2:00 pm

    Well, based on my other thread about making a new character...here's my current guy. This is the second version of him btw.

    Lvl 74


    Vit 20
    Att 14
    End 21
    Str 24
    Dex 18
    Res 11
    Int 20
    Fai 28

    Full Black Armor +5, Lightning MS greatsword, Gravelord Sword, Greatsword of Artorias, and Eagle Shield. It started out as a pure faith/tank build but then I thought it would super sweet to use the GS of A and I skewed my stats to wield it. That decision kinda F'd up my build a little. I would've kept my str, dex, and int lower and used normal/custom weapons and not boss weapons. The points I spent in those three stats would've gone into Faith, Vit, End, Att.


    Last edited by Akatik on Mon Jan 30, 2012 2:02 pm; edited 2 times in total
    Carphil
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    Divine and Occult Empty Re: Divine and Occult

    Post by Carphil Mon Jan 30, 2012 2:00 pm

    Is just like magic/enchanted weapons: Occult will scale better with higher faith than divine, so: 30 faith I would go divine, 50 faith I would go occult

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