Much like Diablo 2's Hardcore Mode, where if your character dies they are permanently dead!
Pretty sure those Hardcore Characters started out stronger or something
to compensate for the no dying rule.
Tolvo wrote:The game would end at Seath.
lextune wrote:Try a no leveling run with a class that has no attunement slots. Pure melee.
I recently started one, warrior class; I died to S&O about 40 times, lol.
....you can create a million different ways to go 'hardcore'.
lextune wrote:Try a no leveling run with a class that has no attunement slots. Pure melee.
I recently started one, warrior class; I died to S&O about 40 times, lol.
....you can create a million different ways to go 'hardcore'.
swordiris wrote:Wouldn't the seventh playthrough be hardcore mode? Thats where the game is at its hardest
isint dark souls hardcore enough... JESUS PEOPLE! i thought that was the point! HARDCORENESS.... heh heh....Isirith wrote:Would the Souls Series benefit from a Hardcore Mode..?
Much like Diablo 2's Hardcore Mode, where if your character dies they are permanently dead!
Pretty sure those Hardcore Characters started out stronger or something
to compensate for the no dying rule.