However, some people seem to want the option, and I had this idea, What if you could set the difficulty to easy, but it would only affect the first area of the game? I´ll use Undead Burg from Dark Souls as an example (I don´t think Undead Asylum has enough content).
Choosing easy mode would let you play through the Undead Burg up to and including the Taurus Demon with decreased enemy health and damage, as well as with additional tutorials. However, you would gain less souls and would not have access to all items in the area. Once you had defeated the boss, there would be a fog gate, and going through it would inform you that the difficulty would be raised from here on out, maybe you could also choose to replay the area again without easy mode. If you opted not to play on easy, the game would progress as usual.
I think this might give new players a chance to adapt and learn the systems.
What do you guys think? I know this is an infected issue; I just wanted to add my thoughts.