So what do you guys think? Again, not over the top, not everytime you defeat an enemy, no getting chopped in half, just pure souls style realism.
Last edited by Oh_the_Humanity on Tue Jan 01, 2013 7:38 pm; edited 1 time in total
Buggy Virus wrote:It would be a nice flair, but wouldn't make a ton of sense. Being that you often hack at an enemy a ton, suddenly chopping directly through them when they finally died would look somewhat odd.
It would be really interesting if they implemented it perfectly though, like each strike left marks.
Sloth9230 wrote:As long as it wasn't over the top, I wouldn't mind at all. Maybe make it so that healing recovers visible wounds?
Instead of seeing your opponents health bar you could see physical damage or something?
vereornox wrote:It would be awesome, you know that an enemy is dead when you cut off is head
but I don't think it's something that actual consoles can manage
Slarg232 wrote:I'm going to have to vote Nay. It would look a little too cartoony, no matter how well done it was.
Sloth9230 wrote:I just don't want to see God of War or Dante's Inferno level of gore. That being said, if I kill you with a greatsword then I kind of expect you to be cut in half Before fading away back to the last bonfire.
Infighter wrote:Dent Marks on armor when you got hit by heavy weapons. Or when you get BS'ed you would drop piece of equipment on floor in cosmetic way, not losing stats, I have never seen something like that. Gore isn't really needed in Souls game
Serious_Much wrote:I don't think gore is really necessary, maybe a bit more blood spattering from attacks could be effective, make each blow be as visually meaningful as it is for progress.
Getting chopped in half though would switch emphasis from importance of landing blows to unnecessary cinematic effects.
Sloth9230 wrote:I'm actually trying to think of games with realistic scrapes, cuts and whatnot, though I can't seem to remember any
Personally I don't think dismemberment is that distracting though, it never bothered me in Fallout. Except for maybe how easy it was to do. A head shot should leave a hole in your head, not just rip the whole damn thing off. :|
Oh_the_Humanity wrote:Serious_Much wrote:I don't think gore is really necessary, maybe a bit more blood spattering from attacks could be effective, make each blow be as visually meaningful as it is for progress.
Getting chopped in half though would switch emphasis from importance of landing blows to unnecessary cinematic effects.
Man, nobody read my post. I didnt say anything about being chopped in half. Very subtle gore. Nothing over the top. Anyways. I still understand why no one wants gore. Im a die-hard souls fan. So trust me I get it. Its just the way Im seein' it in my mind would for shure work in a souls game. IMO
Serious_Much wrote:Oh_the_Humanity wrote:Serious_Much wrote:I don't think gore is really necessary, maybe a bit more blood spattering from attacks could be effective, make each blow be as visually meaningful as it is for progress.
Getting chopped in half though would switch emphasis from importance of landing blows to unnecessary cinematic effects.
Man, nobody read my post. I didnt say anything about being chopped in half. Very subtle gore. Nothing over the top. Anyways. I still understand why no one wants gore. Im a die-hard souls fan. So trust me I get it. Its just the way Im seein' it in my mind would for shure work in a souls game. IMO
I wasn't replying to your post, I was stating opinion on the topic of whether more gore would be good or not, apologies for the confusion, but people will generally quote if they respond to you.
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