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    Post by ViralEnsign_ Sun Aug 26, 2012 9:45 pm

    Now this is an interesting change!
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    Post by Revoltage Sun Aug 26, 2012 9:51 pm

    Luceid wrote:While attacking with spears with a shield up, the stamina cost appears to be 150% of normal. Attacking with a shield down has not been changed at all.
    OH. This actually makes me pretty happy, not gonna lie. Hopefully this means fewer turtlers in pvp (=‿=)

    Thank you very much for this new info! I'm going to assume that the same thing has been done to rapier pokes as well.
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    Post by Luceid Sun Aug 26, 2012 9:54 pm

    Ziggurat91 wrote:
    Luceid wrote:While attacking with spears with a shield up, the stamina cost appears to be 150% of normal. Attacking with a shield down has not been changed at all.
    OH. This actually makes me pretty happy, not gonna lie. Hopefully this means fewer turtlers in pvp (=‿=)

    Thank you very much for this new info! I'm going to assume that the same thing has been done to rapier pokes as well.

    I don't usually use rapiers so I forgot to mention them. But yes, the increased stamina usage applies to rapiers as well.
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    Post by ViralEnsign_ Sun Aug 26, 2012 9:56 pm

    Brilliant!

    ARGGGH I WANT THIS CONTENT!
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    Post by dancash1808 Sun Aug 26, 2012 9:58 pm

    If you guys are interested ceaseless is still bypassable. just saw it done. the lava damage is bearable.
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    Post by Revoltage Sun Aug 26, 2012 9:59 pm

    Was he wearing the DWGR?
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    Post by Luceid Sun Aug 26, 2012 10:00 pm

    Also I don't mean to nitpick but the math nerd in me won't let me stop. It's stamina use increased by 50% OR 150% stamina usage. Not stamina used increased by 150%.

    Important difference. winking
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    Post by Revoltage Sun Aug 26, 2012 10:05 pm

    Luceid wrote:Also I don't mean to nitpick but the math nerd in me won't let me stop. It's stamina use increased by 50% OR 150% stamina usage. Not stamina used increased by 150%.

    Important difference. winking
    Look Skyward Maths.....

    Haha anyways, fixed.
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    Post by Revoltage Sun Aug 26, 2012 10:31 pm

    I'm being told that backstabs now have a smaller hitbox, or at least they're much hard to land. Also no lagstabs apparently, I expected that since there would be less lag on pc.
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    Post by WyrmHero Sun Aug 26, 2012 10:38 pm

    So now turtling has been nerfed??? This DLC is a dream, all these changes are too good to be true. DkS is getting more difficult than ever.
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    Post by Revoltage Sun Aug 26, 2012 10:48 pm

    I'm pretty sure someone from the forums infiltrated From and made them add all of these awesome changes.
    Praise the Sun EVERY CHANGE IS A WELCOME CHANGE
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    Post by ViralEnsign_ Sun Aug 26, 2012 10:50 pm

    agreed now if we could only have someone from the forums infiltrate FromSoft to release the DLC sooner we would be golden!
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    Post by Forum Pirate Sun Aug 26, 2012 10:57 pm

    ViralEnsign_ wrote:agreed now if we could only have someone from the forums storm bandai to release the DLC sooner we would be golden!
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    Post by JoeBroski09 Sun Aug 26, 2012 11:47 pm

    Ziggurat91 wrote:I'm pretty sure someone from the forums infiltrated From and made them add all of these awesome changes.
    Praise the Sun EVERY CHANGE IS A WELCOME CHANGE
    You mean Serious' long and explained essay that he sent to From?

    Yeah, he was really disappointed when nothing happened.. I guess better late than never!
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    Post by ICEFANG Mon Aug 27, 2012 12:40 am

    The Halberd's attack power has received a good buff, it now has 525 AR at 34/40, instead of 509, base power is 275.
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    Post by JoeBroski09 Mon Aug 27, 2012 12:40 am

    Oh yeah! Look at the G.Halberd and other halberd type weapons!
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    Post by WyrmHero Mon Aug 27, 2012 12:42 am

    Nooooo please noooooo!!!! I'm *** by roan's facking halberd!!!!!!
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    Post by JoeBroski09 Mon Aug 27, 2012 12:43 am

    Remember, the gameplay in the PC is just smoother. And thus, there arent as many phantom pokes that hit.

    I haven't played it yet, though, so I wouldn't know.

    Also, PEOPLE ADD ME ON STEAM! Joe or Joebroski.
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    Post by ICEFANG Mon Aug 27, 2012 1:50 am

    Uops sorry guys, I was two handing it at the bonfire and I forgot. I don't know if the power is different, but I don't think so.
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    Post by WyrmHero Mon Aug 27, 2012 1:52 am

    Yeah it's already powerful so no more buffing please lol.
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    Post by JoeBroski09 Mon Aug 27, 2012 3:46 am

    Ok. I got a few things here.

    Things that swing sideways don't get deflected at walls anymore. So the battle axe won't deflect against the wall in a tight corridor.

    The Bridge Wyvern's Flame attack DOES NOT GO PAST THE STAIRCASE big grin Well, I haven't tested it, but I was running back to go to the depths, and the fire killed all the enemies on the bridge, but didn't hit me. I looked back, and the flame didn't go past the staircase.

    Also, the souls you get from the bridge wyvern killing the enemies is pretty much halved. It does not do 555 anymore. Idk what exactly it does, something like 273 comes to mind. But idk if that's from a decrease in all enemies or if the bridge wyvern killing them only gives you a certain % of the souls, and in that case, is it when anything other than you kills an enemy?
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    Post by Revoltage Mon Aug 27, 2012 3:51 am

    Thanks for that new info! That bridge wyvern has killed me so many times and I've lost so many bloodstains while running to the lower burg ladder, I'm really glad they made the flames only reach halfway.

    Less weapon deflection off walls is another cool change!

    I'll update the list with these big grin
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    Post by Juutas Mon Aug 27, 2012 4:00 am

    Who ever said there's less lag on PC is unfortunately wrong. According to streams I have watched there are lots of teleporters, maybe less lagstabbing, but the lag is definitely present.
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    Post by JoeBroski09 Mon Aug 27, 2012 4:02 am

    Yeah. Seems like it's the same lag as before. I had one invader today, and the amount of action on my part to reaction on his part was the same as before.
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    Post by Revoltage Mon Aug 27, 2012 4:09 am

    Damn....I was hoping lag would disappear altogether! Guess we can't have everything in this DLC, sadly -_-

    I'll remove the lag note from the list.

    EDIT: lag was never on the list to begin with lol Look Skyward

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