About the Curved Swords: Alright then, that makes sense to me. No problems here.
+9
sparkly-twinkly-lizard
FinPeku
XachAttack
Mr_Bungle50221
Mr. Tart
ViralEnsign_
WyrmHero
Rynn
ChaosMoogle
13 posters
The "Alternative Weapon" Covenant - Proposals
XachAttack- Obsessed
- Posts : 689
Reputation : 38
Join date : 2012-09-04
The Broadsword might be a good one to add. The Drake Sword is the only Straight Sword that shares it's moveset, aside from the 2h r2/Rt.
About the Curved Swords: Alright then, that makes sense to me. No problems here.
About the Curved Swords: Alright then, that makes sense to me. No problems here.
Mr_Bungle50221- Casual
- Posts : 73
Reputation : -1
Join date : 2012-10-04
Age : 32
ChaosMoogle wrote:Regarding Spells
-Are people generally happy with these? I though about adding a more offensive pyro but then decided not to, as with Sorcery and Miracles I've only included the more offensive spells that have high requirements, so you don't get something for nothing. Is this fair?
Armour
-Masks, Havel's and Giant's are a given, but I also though about omitting the Black Iron, Wanderer and Logan's sets as these are fairly popular, and I don't want to seem unfair by just saying 'don't use the high poise armours'. Thoughts?
Yeah I think it would be fair to disallow certain light armors aswell. Stuff like Hollow Soldier waistcloth and Sealer set that are quite popular.
WyrmHero- Lordvessel
- Posts : 8742
Reputation : 221
Join date : 2012-02-16
Age : 37
Location : The Painted World
Add the Scimitar for the lulz. Quelaag's Furysword is so damn badass, it's damage is very low compared to other curved swords, as it's split AR. It's the longest curved sword. I only use it because of looks, usually for my pyros.
For offensive spells, Fire Whip and it's chaos version should be added, I rarely see them. I don't know about Fireball, since it's popular but also very difficult to connect in PvP. For the sorceries Great Soul Arrow should be included too, very rare in a mages arsenal.
For offensive spells, Fire Whip and it's chaos version should be added, I rarely see them. I don't know about Fireball, since it's popular but also very difficult to connect in PvP. For the sorceries Great Soul Arrow should be included too, very rare in a mages arsenal.
WyrmHero- Lordvessel
- Posts : 8742
Reputation : 221
Join date : 2012-02-16
Age : 37
Location : The Painted World
Hollow Soldier Waistcloth how could I forget that!!!! OP OP OP!!!!!
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
I thought you guys would go MAD if I banned the Hollow Soldier Waistcloth It is an incredibly useful piece of armour though.
I'm also adding the Big Hat.
Wyrm - Fire Whip is my go-to Pyro, so I never considered it. Thanks
I'm also adding the Big Hat.
Wyrm - Fire Whip is my go-to Pyro, so I never considered it. Thanks
Mr_Bungle50221- Casual
- Posts : 73
Reputation : -1
Join date : 2012-10-04
Age : 32
Yes but one look at the book of the guilty and its Hollow Soldier Waistcloth everywhere XDChaosMoogle wrote:I thought you guys would go MAD if I banned the Hollow Soldier Waistcloth It is an incredibly useful piece of armour though.
I'm also adding the Big Hat.
Wyrm - Fire Whip is my go-to Pyro, so I never considered it. Thanks
Firewhip I find is useful for PvP, as people don't expect it. But tbh I dont see it much from other people.
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Yeah Fire Whip packs a hell of a punch! A lot of the time people presume your using GC and get hit by it
With the spell selection, the idea is to diversify but not hinder for when it comes to invasions, which I think we've achieved
With the spell selection, the idea is to diversify but not hinder for when it comes to invasions, which I think we've achieved
Last edited by ChaosMoogle on Wed Oct 10, 2012 9:01 pm; edited 1 time in total
Mr_Bungle50221- Casual
- Posts : 73
Reputation : -1
Join date : 2012-10-04
Age : 32
Yes definately, this is a great idea you had, everyone using the same stuff just makes the game stale and boring, using different things, especially under used stuff like Quelaag's Fury Sword (which I LOVE) just makes things very.....fresh.
Im so sick of everyone using the most powerful by numbers gear and relying on it for their wins instead of skill.
Im so sick of everyone using the most powerful by numbers gear and relying on it for their wins instead of skill.
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Would it be really annoying if I posted a series of polls about the undecided points?
XachAttack- Obsessed
- Posts : 689
Reputation : 38
Join date : 2012-09-04
Oh, Moogle, I just noticed. You never specified on what Thrusting Swords are 'allowed' or not. Unless you're outlawing all of them.
As for the polls, I don't see any problems with them.
As for the polls, I don't see any problems with them.
sparkly-twinkly-lizard- Compulsory Poster
- Posts : 3627
Reputation : 144
Join date : 2012-01-19
Age : 30
Location : World 4-2 Demon Souls
i think the only stabby swords not common are the mail breaker and... maybe velkas....
XachAttack- Obsessed
- Posts : 689
Reputation : 38
Join date : 2012-09-04
I think you have a point there, still though, I'de like what Moogle has to say. This is his/her idea after all.
hageshisa- Caffeinated
- Posts : 734
Reputation : 22
Join date : 2012-03-28
Age : 36
Location : The couch, Sweden
Whats the sl cap?
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Hey guys. Gosh-darnit, I knew I'd forgotten something, thanks Xach! I put in no offhand piercing swords and didn't mention anything about using them as primary I'll add in the Mail Breaker, but in italics as I personally wouldn't like to see any Rapiers in the covenant as I'm sure you'll all agree they are a rather common occurrence! Besides, it has a High Crit Modifier (which is basically the only thing going for it), and we all know what that can encourage...
Hageshisa - This is just a pre-thread to finalize the gear list, I'll be making the actual covenant thread once this has all been decided which will give you all the info
Hageshisa - This is just a pre-thread to finalize the gear list, I'll be making the actual covenant thread once this has all been decided which will give you all the info
hageshisa- Caffeinated
- Posts : 734
Reputation : 22
Join date : 2012-03-28
Age : 36
Location : The couch, Sweden
But we want spoilers!! :3
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Haha! I'm sure there is nothing exciting enough to be 'spoiled' Well I'm proposing sl 99 and 120 caps for duels and tourneys to include those who want to make builds for certian new-content-areas-that-shall-remain-nameless
Haven't quite decided on the invasion SL cap yet. Ideally I would want to keep it low, to coincide with the other user convenants for wars etc, but because of the weapons/spells that you would be allowed to use it would also ideally need to be slightly higher.
Haven't quite decided on the invasion SL cap yet. Ideally I would want to keep it low, to coincide with the other user convenants for wars etc, but because of the weapons/spells that you would be allowed to use it would also ideally need to be slightly higher.
Rarayn- Obsessed
- Posts : 498
Reputation : 84
Join date : 2012-10-15
Location : Myth
As much as I'd like to join, I am on the PC version and this seems to be a covenant for you PS3 folks. I do use a USB PS3 controller to play, but I don't think that counts.
In any case, I still really like the idea, and the list posted on the first page gave me some interesting ideas for the new character I've been planning to start once I get my current batch of assignments done.
That said, I do have a few additions/suggestions to (hopefully) make it even better:
Daggers:
Could the Parrying Dagger perhaps be included on the condition that it's used only for parrying?
Straight Swords:
No complaints here, as I already read your reasoning for not including all that many of the regular ones.Would have liked to the see the Shortsword though, if only because it's always overshadowed by all the other weapons in the category.
Piercing Swords:
From what I've seen in PVP videos, those things aren't used that often, are they? I guess they encourage both turtling and backstabbing though. Still, maybe add Estoc to the list on
the condition that it's wielded two handed? That's just my personal opinion born from how much I like it, so feel free to disregard it altogether. (I still find it amusing that a sword characterized in real life as a stabbing sword without a cutting edge is described in Dark
Souls as a sharp sword that can slice as well.)
Greataxes:
I am a bit worried about the Dragon King Greataxe. That AoE ability of it didn't seem very balanced in the last video I saw of it being used in PVP. (Though to be fair, they were caught by surprise)
Medium Shields:
Should the Balder Shield really be on the list of allowed shields? I mean, I guess it's not *that* widely used, but it still has one of the best Stability stats of medium shields in the game, and almost makes it pointless to even consider any of the other shields on the list. After all, its stability is only one point below that of the Silver Knight Shield while at the same time being lighter. (Only by 1, granted, but that means a lot if you want to go with a more speedy build)
Talisman, Catalyst or Pyromancy Flame
...Even the Tin Crystalization Catalyst? Ah well, difficult enough to get in a hit with Sorcery in PVP anyway, so I guess there's no reason to kick it even more, what with the other major sorcery boosters already being banned.
Sorcery:
No Fall Control or Repair?
Pyromancy:
No Flash Sweat?
Miracles:
No Magic Barrier/Great Magic Barrier?
In any case, I still really like the idea, and the list posted on the first page gave me some interesting ideas for the new character I've been planning to start once I get my current batch of assignments done.
That said, I do have a few additions/suggestions to (hopefully) make it even better:
Daggers:
Could the Parrying Dagger perhaps be included on the condition that it's used only for parrying?
Straight Swords:
No complaints here, as I already read your reasoning for not including all that many of the regular ones.Would have liked to the see the Shortsword though, if only because it's always overshadowed by all the other weapons in the category.
Piercing Swords:
From what I've seen in PVP videos, those things aren't used that often, are they? I guess they encourage both turtling and backstabbing though. Still, maybe add Estoc to the list on
the condition that it's wielded two handed? That's just my personal opinion born from how much I like it, so feel free to disregard it altogether. (I still find it amusing that a sword characterized in real life as a stabbing sword without a cutting edge is described in Dark
Souls as a sharp sword that can slice as well.)
Greataxes:
I am a bit worried about the Dragon King Greataxe. That AoE ability of it didn't seem very balanced in the last video I saw of it being used in PVP. (Though to be fair, they were caught by surprise)
Medium Shields:
Should the Balder Shield really be on the list of allowed shields? I mean, I guess it's not *that* widely used, but it still has one of the best Stability stats of medium shields in the game, and almost makes it pointless to even consider any of the other shields on the list. After all, its stability is only one point below that of the Silver Knight Shield while at the same time being lighter. (Only by 1, granted, but that means a lot if you want to go with a more speedy build)
Talisman, Catalyst or Pyromancy Flame
...Even the Tin Crystalization Catalyst? Ah well, difficult enough to get in a hit with Sorcery in PVP anyway, so I guess there's no reason to kick it even more, what with the other major sorcery boosters already being banned.
Sorcery:
No Fall Control or Repair?
Pyromancy:
No Flash Sweat?
Miracles:
No Magic Barrier/Great Magic Barrier?
Last edited by Rarayn on Mon Oct 15, 2012 12:44 pm; edited 1 time in total
hageshisa- Caffeinated
- Posts : 734
Reputation : 22
Join date : 2012-03-28
Age : 36
Location : The couch, Sweden
Nice first post Rarayn and welcome to the forum : ) I advice you to check out the Lifehunters thread, think we have one or two ppl kicking it on pc ^^
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Hi Rarayn. Thanks for your post If this gets up and running I'll be looking to run it (with help) across all three platforms so once I get the covenant thread up have a read and see if you would still like to join
Daggers - The Parrying Dagger could be added to the list. The reason it isn't is that it has the same parrying animation as the Target Shield and Buckler, which are fairly common.
Piercing Swords - Not allowing rapiers, period. The Mail Breaker is only there because it is basically never used and as you'll see I originally didn't include any. Unfortunately those, Greatswords and Katanas are the most widely used weapon classes in the game. As you play on PC you perhaps haven't seen as much of them yet, but without doubt they are very common on consoles (xbox here). The Estoc is the most powerful rapier (outside of critical attacks) and has the longest range, would you mind elaborating on why you think it should be included?
Dragon King Greataxe - The AoE is largely ineffective for those that know how to dodge it and performing it leaves you wide open for attack so I'm not too worried about it. It's Strength and Weight requirements mean that it's not really a popular weapon and I wouldn't like to rule something out of the list purely for an AoE attack. If other's voice an opinion about it I can remove it from the list.
Balder Shield - Hmmm, you do raise a good point regarding the stability. What do others think? I'll italicize it for now P.S - I hate you...after the Heater Shield this is my favourite
Catalysts - No problems with people using the TCC. The only offensive spells in the list are White Dragon Breath and Great Soul Arrow, and as you say it's difficult enough to hit someone with these spells.
Spells - Fall control should be on the list, so thanks for pointing that out :oops:
Flash Sweat and Magic Barrier - With the new spells coming in the DLC, pyro and magic are going to be quite popular as people will be eager to use the new content. For the time being I think we should be sporting and allow people to do so Also, learning to avoid the new dark magics will be more beneficial than nullifying them with Great Magic Barrier. Which also means Vow of Silence shouldn't be there ...my bad!
Thanks for your input, it's nice to see people getting involved and I'm always looking for fresh perspectives (and people pointing out my mistakes ). I'll make the changes. Oh, and welcome to the forums
Daggers - The Parrying Dagger could be added to the list. The reason it isn't is that it has the same parrying animation as the Target Shield and Buckler, which are fairly common.
Piercing Swords - Not allowing rapiers, period. The Mail Breaker is only there because it is basically never used and as you'll see I originally didn't include any. Unfortunately those, Greatswords and Katanas are the most widely used weapon classes in the game. As you play on PC you perhaps haven't seen as much of them yet, but without doubt they are very common on consoles (xbox here). The Estoc is the most powerful rapier (outside of critical attacks) and has the longest range, would you mind elaborating on why you think it should be included?
Dragon King Greataxe - The AoE is largely ineffective for those that know how to dodge it and performing it leaves you wide open for attack so I'm not too worried about it. It's Strength and Weight requirements mean that it's not really a popular weapon and I wouldn't like to rule something out of the list purely for an AoE attack. If other's voice an opinion about it I can remove it from the list.
Balder Shield - Hmmm, you do raise a good point regarding the stability. What do others think? I'll italicize it for now P.S - I hate you...after the Heater Shield this is my favourite
Catalysts - No problems with people using the TCC. The only offensive spells in the list are White Dragon Breath and Great Soul Arrow, and as you say it's difficult enough to hit someone with these spells.
Spells - Fall control should be on the list, so thanks for pointing that out :oops:
Flash Sweat and Magic Barrier - With the new spells coming in the DLC, pyro and magic are going to be quite popular as people will be eager to use the new content. For the time being I think we should be sporting and allow people to do so Also, learning to avoid the new dark magics will be more beneficial than nullifying them with Great Magic Barrier. Which also means Vow of Silence shouldn't be there ...my bad!
Thanks for your input, it's nice to see people getting involved and I'm always looking for fresh perspectives (and people pointing out my mistakes ). I'll make the changes. Oh, and welcome to the forums
Last edited by ChaosMoogle on Mon Oct 15, 2012 1:34 pm; edited 3 times in total
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Actually, since we're on the the subject, what do you guys think about allowing the new spells for the time being? I don't want to push people away from joining by banning new content before we even see it, but at the same time the new spells are going to be VERY popular! Would you like to see them on the list for now, and then we can revisit after the DLC has been around for a while?
sparkly-twinkly-lizard- Compulsory Poster
- Posts : 3627
Reputation : 144
Join date : 2012-01-19
Age : 30
Location : World 4-2 Demon Souls
the only new spells i don't see used all the time (not on pc here so via youtube) is the most basic one and the poison one, i.e people only use three of the new sorcerys/pyro.
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Yeah, I put Dark Fog in already because that makes for interesting dynamic. Would you like to see the rest of the new ones added?
sparkly-twinkly-lizard- Compulsory Poster
- Posts : 3627
Reputation : 144
Join date : 2012-01-19
Age : 30
Location : World 4-2 Demon Souls
no, the shotgun and homing missle ones are used by everyone the only ones not used ar fog and the basic orb...
oh and there is a greatsword you can add to the list, the crystal greatsword from domnall!!!
also what about the... abyss gs?
oh and there is a greatsword you can add to the list, the crystal greatsword from domnall!!!
also what about the... abyss gs?
Rarayn- Obsessed
- Posts : 498
Reputation : 84
Join date : 2012-10-15
Location : Myth
Thanks.hageshisa wrote:Nice first post Rarayn and welcome to the forum : ) I
advice you to check out the Lifehunters thread, think we have one or
two ppl kicking it on pc ^^
Well, this is awkward. My first reaction upon first seeing Priscilla was something along the lines of "A GIANT WOMAN WITH A SCYTHE? SHE'S KINDA SCARY, SO GUESS I'LL HAVE TO KILL HER TO GET OUT" before throwing a lightning bolt at her before even hearing her dialogue. Things did not end well for me.
ChaosMoogle wrote:Hi Rarayn. Thanks for your post
If this gets up and running I'll be looking to run it (with help)
across all three platforms so once I get the covenant thread up have a
read and see if you would still like to join
Will do! Is the name in the thread title intended as the name of the future covenant itself, or is it just temporary for the discussion thread? Something along the lines of the "Society of Unorthodox Weaponry" might flow a bit better.
Good point, but wouldn't the Parrying Dagger's inability to block efficiently - or at all - balance it out a bit?Daggers - The Parrying Dagger could be added to the list. The reason it
isn't is that it has the same parrying animation as the Target Shield
and Buckler, which are fairly common.
I've been watching a lot of PVP videos lately, and it seemed to me thatPiercing Swords - Not allowing rapiers, period. The Mail Breaker is only
there because it is basically never used and as you'll see I originally
didn't include any. Unfortunately those, Greatswords and Katanas are
the most widely used weapon classes in the game. As you play on PC you
perhaps haven't seen as much of them yet, but without doubt they are
very common on consoles (xbox here). The Estoc is the most powerful
rapier (outside of critical attacks) and has the longest range, would
you mind elaborating on why you think it should be included?
the most common weapons were Zweihander, Claymore, BKGA, Demon Spear, Dragon Slayer Spear,
Uchigatana and other katana and Murakumo. I can't remember seeing a lot of rapiers in the mix, except when the guy recording some of the videos was using his Velka's Rapier build.
It does seem like rapier builds are pretty fun when not being used for turtling, but if they really are as overused in PVP as you say they are then I guess they shouldn't be included. I thought the Estoc was pretty underused, if anything, thus why I suggested it. (Apart from my personal feelings for it)
In one video I watched, the recording player ambushed an invader with the DKG and spammed the AoE attack, making him unable to get up or retaliate before he died. I guess there's plenty of ways to counter it, but it seems a little bit overpowered in certain situations.Dragon King Greataxe - The AoE is largely ineffective for those that
know how to dodge it and performing it leaves you wide open for attack
so I'm not too worried about it. It's Strength and Weight requirements
mean that it's not really a popular weapon and I wouldn't like to rule
something out of the list purely for an AoE attack. If other's voice an
opinion about it I can remove it from the list.
The Balder and Heater Shields are my favourites as well, so it's not like I wanted them off the list or anything. It's just that I always fall back on them if they're an option, which seemed contrary to the purpose of this thread and covenant.Balder Shield - Hmmm, you do raise a good point regarding the stability. What do others think? I'll italicize it for now P.S - I hate you...after the Heater Shield this is my favourite
Dark Fog is apparently affected by MagAdjust too. I don't know to what extent though.Catalysts - No problems with people using the TCC. The only offensive
spells in the list are White Dragon Breath and Great Soul Arrow, and as
you say it's difficult enough to hit someone with these spells.
Speaking of the Dark Fog spell, does anyone know if it stacks with its Pyromancy counterparts to poison the enemy faster?
It only has limited usefulness in PVP, but I plan to apply these restrictions to my PVE gameplay as well, so I was getting a bit worried by it's lack of inclusion. Glad it was cleared up.Spells - Fall control should be on the list, so thanks for pointing that out
The rather limited selection of miracles available should make for an interesting challenge. How is the use of Replenishment generally viewed in PVP? (Since healing usually seems to be frowned upon, I mean)Flash Sweat and Magic Barrier - With the new spells coming in the DLC,
pyro and magic are going to be quite popular as people will be eager to
use the new content. For the time being I think we should be sporting
and allow people to do so
Also, learning to avoid the new dark magics will be more beneficial
than nullifying them with Great Magic Barrier. Which also means Vow of
Silence shouldn't be there ...my bad!
No problem, it was an interesting list to read through. Thank you for putting it together.Thanks for your input, it's nice to see people getting involved and I'm
always looking for fresh perspectives (and people pointing out my
mistakes ). I'll make the changes. Oh, and welcome to the forums
ChaosMoogle- Addicted
- Posts : 297
Reputation : 11
Join date : 2012-10-05
Yeah....temporary covenant title I'm going to think of something that fits in with the lore I'm working on (which isn't just limited to the unorthodox idea).
As for Rapiers, without the use of the Leo Ring I find them to be generally quite underwhelming in terms of diversity / the damage you can inflict without critical's. It almost always inevitably comes down to looking for criticals as your health dwindles and your frustration at how little damage your are doing rises. Velka's and Ricard's are quite fun though; the R2's can do monstrous damage when used right.
The spell selection (hopefully) is diverse, but not necessarily hindering for when it comes to invasions. It just requires a bit more creativity than WoG spamming, which hopefully is also more fun Replenishment is generally fine for PvP because you can't have any other 'self-buff' active at the same time. Most people don't mind it. There will be a few people who will try to attack you when you cast it though, possibly because they think you are casting TWoP lol, so judge your distance well
I don't think Dark Fog stacks with Poison Mist, but it would work in tandem with Toxic Mist to double up ailments. It's usefulness in sneakiness is also apparent
To be honest, the WoG attack from the Grant is probably more dangerous than the AoE from the Dragon King Greataxe. In duels and Tourney's ambushing wouldn't be a problem, and in invasions there are far worse things than that. Also, parrying the Dargon Axe AoE = instant swag
As for Rapiers, without the use of the Leo Ring I find them to be generally quite underwhelming in terms of diversity / the damage you can inflict without critical's. It almost always inevitably comes down to looking for criticals as your health dwindles and your frustration at how little damage your are doing rises. Velka's and Ricard's are quite fun though; the R2's can do monstrous damage when used right.
The spell selection (hopefully) is diverse, but not necessarily hindering for when it comes to invasions. It just requires a bit more creativity than WoG spamming, which hopefully is also more fun Replenishment is generally fine for PvP because you can't have any other 'self-buff' active at the same time. Most people don't mind it. There will be a few people who will try to attack you when you cast it though, possibly because they think you are casting TWoP lol, so judge your distance well
I don't think Dark Fog stacks with Poison Mist, but it would work in tandem with Toxic Mist to double up ailments. It's usefulness in sneakiness is also apparent
To be honest, the WoG attack from the Grant is probably more dangerous than the AoE from the Dragon King Greataxe. In duels and Tourney's ambushing wouldn't be a problem, and in invasions there are far worse things than that. Also, parrying the Dargon Axe AoE = instant swag
» Do we all need Katanas and Greatswords? / Alternative Weapon Dueling Covenant
» Alternative Build Covenant - FINAL WEAPON POLL
» The Alternative Build Covenant - Offhand Weapon Poll
» Alternative weapon choice for Tomb of Giants (DEX)
» I don't think breaking covenant counts as a sin. Is there any point to using Oswald to 'Abandon Covenant?'
» Alternative Build Covenant - FINAL WEAPON POLL
» The Alternative Build Covenant - Offhand Weapon Poll
» Alternative weapon choice for Tomb of Giants (DEX)
» I don't think breaking covenant counts as a sin. Is there any point to using Oswald to 'Abandon Covenant?'