by arshan272 Sun Sep 08, 2013 6:35 pm
Gwynevere's Guard
Weapon type: Medium Shield
Description:
An ancient yet pristine golden shield, embossed with the visage of Gwynevere, Princess of Sunlight. This shield was blessed with the tears of a tempted Goddess, and, strangely, when paired with Seath's Regalia, has the power to cast miracles.Usability and effects: this shield is a regular yet ornate shield. If you want an accurate visual description, splice Sanctus, the Crest Shield, and the Rune Shield from Demons Souls in any way you wish. This shield is a fairly usable shield, it blocks a pve acceptable amount of physical damage, blocks very little anything else, and has moderate stability. HOWEVER! When paired with Seath's Regalia, It cannot parry, and it has no light attack in the main hand. Instead, it casts miracles to some extent. I think an acceptable extent is to have moderate magic adjust but have a respectable faith requirement to use them properly. This is to prevent minmaxery with Seath's Regalia
Seath's Regalia
Weapon type: Straight Sword
Description:
An ancient and unnerving sword, almost living in its organic aesthetic. This sword was born from an amalgam of crystal and iron, cursed with the the retching of a scaleless Dragon. Strangely, when paired with the shield Gwynevere's Guard, it has the power to cast Sorceries.Usability and effects: This sword deals half magic and half physical damage, and is the equivalent of a normal straight sword. It does consume a little more stamina than the average straight sword though, and when paired with Gwynevere's Guard in the other hand, its heavy attack is replaced with sorcery casting. Like I mentioned earlier, the magic adjust should be fair, but have a high requirement for intelligence to prevent an advent of minmaximus.
Closing notes: I understand that Dark Souls 2's setting would have nothing in common with that of the predecessor, however it is my understanding that holy relics belonging to the actual Gwynevere would've left Lordran along with her anyway. These weapons were inspired by Dragons Dogma(port to pc god dammit!) mystic knight, and every other swordmage in gaming. Just to note, the weapons can only use the basic version of the spell, not the heavy OP version, and so are of limited usability to pure sorcerers or clerics. Also, a build utilizing the special properties of these weapons would not only have to put a fair amount of points into faith and intelligence but also attunement to use effectively, making this a fairly hard to obtain build. Of course, you could just two hand one of them and not bother to use the other, but what would be the point?. Please DO NOT abolish these weapons, I am only going to listen to balancing suggestions if any are given, which thankfully is not the purpose of this thread.