I can't stand most games on any form of easy difficulty. I also can't stand games where the reason their difficulty is hard is because of artificial bs.
For example, Prototype 1 wasn't hard, but when you get knocked down every 2 to 3 seconds and have no recovery move, it got really really annoying and didnt make me feel in the least bit like they tried to make it hard.
Devil May Cry on DMD mode though, thats a different story. The same goes for Halo on Legendary in most of the series, it was just intense.
Ever since I was a kid, I literally worked up the difficulty ranks because I always thought thats how it was. I'm normally a player that plays on Hard mode and tries to attempt expert (or whatever the name is for said game), but I can't stand easy or normal.
Thats probably why I love ZOE, KUF, and Souls Series so much. All those games are so hard, even on normal.
For example, Prototype 1 wasn't hard, but when you get knocked down every 2 to 3 seconds and have no recovery move, it got really really annoying and didnt make me feel in the least bit like they tried to make it hard.
Devil May Cry on DMD mode though, thats a different story. The same goes for Halo on Legendary in most of the series, it was just intense.
Ever since I was a kid, I literally worked up the difficulty ranks because I always thought thats how it was. I'm normally a player that plays on Hard mode and tries to attempt expert (or whatever the name is for said game), but I can't stand easy or normal.
Thats probably why I love ZOE, KUF, and Souls Series so much. All those games are so hard, even on normal.